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NPC Generator

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Advanced [show]


Everard England, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses like a well dressed Armorer does. His red hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He takes great joy in being the best Armorer in town.

History: Everard was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He became a Armorer soon after.

Motivation: To be a Brewer again.

Ideals: Athletic, Justice. Flaws: Ugly, Insane. Bonds: Job. Occupation: Armorer

Voice: Aggressive tone

Attributes [hide]

Everard England, Male Human Warrior 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)15 (+2) 11 (+0)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 10
Languages Common, Goblin, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp.


Social Check DCs


Richard Anderton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and is dressed in an above average manner. He wears a colorful flower in his brown hair. His hazel eyes are slightly larger than normal.

Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Richard was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He inherited the family business which he has now maintained for 4 years.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and to be a guard again

Flaws: Addict. Bonds: Attractive, Job, Rich, Family. Occupation: Detective

Voice: Soft and melodious

Attributes [hide]

Richard Anderton, Male Human Wizard 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)16 (+3) 14 (+2)10 (+0)
Skills Deception +3, Survival +5
Senses Passive Perception 12
Languages Common, Giant, Celestial, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 400 gp.


Social Check DCs


Manfred Coombs, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a custom-built plate barding that's adorned with white lining and desert motifs. He has wavy blonde hair. His green eyes dart from person to person to random spaces in the air.

Personality: He is a Baker first and foremost. He believes firmly that knowledge should be universal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Manfred was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Manfred's father didn't care for him much, and the feeling was mutual. He tends to his Baker job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Flaws: Fearful, Antagonistic. Bonds: Poor, Job, Immigrant. Occupation: Baker

Voice: Hard of hearing, loud

Attributes [hide]

Manfred Coombs, Male Human Cleric 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Large well-done wool tapestry (600 gp). Black velvet mask with numerous citrines (130 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Patrick Tindall, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green feathered hat and green clothes. His red hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His mother raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Nature, Slave. Occupation: Priest

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Patrick Tindall, Male Human Aristocrat 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)9 (-1) 14 (+2)7 (-2)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Astley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his golden hair to look like a famous performer. He has a dull look in his green eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He has all his life been fascinated with writing.

History: He is a Doppelganger in disguise. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Geoffrey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Artistic. Bonds: Adventurer, Immigrant, Enemies. Occupation: Assassin

Voice: Old thin voice

Attributes [hide]

Geoffrey Astley, Male Human Ranger 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 18 (+4)14 (+2) 12 (+1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs

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