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Advanced [show]


Bertram Garfield, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a very tight haircut. He has amber eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Joker. Flaws: Ugly, Terse. Bonds: Rich, Nature. Occupation: Architect

Voice: Soft and melodious

Attributes [hide]

Bertram Garfield, Male Human Paladin 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 27 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)11 (+0) 17 (+3)13 (+1)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 200 gp. Hematite (4 gp). Malachite (4 gp). 1 Minor magic item.


Social Check DCs


Hubert Blythe, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. His silver hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the south, but his parents moved at a very young age to the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he feels threatened by others

Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, In love, Immigrant. Occupation: Shepherd

Voice: Speaks with a cold

Attributes [hide]

Hubert Blythe, Male Human Warlock 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)9 (-1) 9 (-1)16 (+3)
Skills Acrobatics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Coral (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Walcott, Male Human [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor, and carries warhammers. His tied-back hair is golden. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. He feeds upon the attention of others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's since become an addict/alcoholic.

Motivation: Wants a kiss; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Attractive, Religious. Occupation: Priest

Voice: American accent

Attributes [hide]

Dustin Walcott, Male Human Commoner 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)9 (-1) 11 (+0)13 (+1)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 11000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Huckabee, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses like a well dressed Assassin does. His top hat is riddled with cuts and holes. His amber eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. He is a ruthless business man, a trait he acquired from his mother.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has achieved small success as a Assassin.

Motivation: To be a Shipwright again.

Ideals: Entrepeneur, Artistic. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Wymar Huckabee, Male Human Barbarian 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Tiger eye turquoise (6 gp).


Social Check DCs


Godfrey Thornton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in brown turtlenecks beneath a grey coat with brown slacks. He has styled his silver hair well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Prone to second guessing himself, he comes off as nervous. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Godfrey took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To clean up the streets; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Shy. Bonds: Nature, Adventurer, Guardian. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Godfrey Thornton, Male Human Aristocrat 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)15 (+2) 9 (-1)13 (+1)
Skills Arcana +4
Senses Passive Perception 9
Languages Common, Infernal, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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