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NPC Generator

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Advanced [show]


John Snape, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is renowned for his bright white suits and hats. He has styled his black hair well, parting it to the left. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is the product a well kept family trust fund and as such has never really known need. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To unite with his brother.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Masseuse

Voice: Nasally tone

Attributes [hide]

John Snape, Male Human Commoner 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)16 (+3) 9 (-1)10 (+0)
Skills Performance +3
Senses Passive Perception 9
Languages Common, Orc, Auran, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp. Malachite (15 gp). Aquamarine (1600 gp). Coral (140 gp). Violet garnet (1600 gp).


Social Check DCs


Wymar Charlton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a fine chain shirt which he covers with blue colored cloaks and clothing and is in decent physical shape. He has dyed his greying silver hair a little too much giving a sharp silver color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Wymar is depressed about a lot of things. He tends to be a nihilist. He would rather hide behind his crafts than deal with other people.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his painting dream.

Motivation: A strong sense of loyalty to Human people.

Ideals: Artistic, Gifted. Flaws: Depressed, Shy. Bonds: Attractive. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Wymar Charlton, Male Human Barbarian 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 14 (+2)16 (+3)
Skills Arcana +4, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Peter Kimberley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. His whole body is exceptionally muscular. He has a long auburn beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 60. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He comes from a rich southern family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Flaws: Insane, Impulsive. Bonds: Rich, Immigrant, Adventurer, Religious. Occupation: Herbalist

Voice: Whispers

Attributes [hide]

Peter Kimberley, Male Human Paladin 8
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 67 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 12
Languages Common, Undercommon, Celestial
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Trey Barney, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His whole body is exceptionally muscular. He has chestnut hair. He is very pretty but has cold, dead eyes.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. Flattery will make him almost putty in your hands.

History: Trey was born with his father's beautiful face. In his 17th year, his parents were killed by a orcs raid, leaving Trey alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Flaws: Selfish. Bonds: Adventurer, Immigrant, Attractive, Enemies. Occupation: Carpenter

Voice: Spits and sputters

Attributes [hide]

Trey Barney, Male Human Cleric 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)10 (+0) 17 (+3)16 (+3)
Skills Perception +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 5000 cp. Sardonyx (20 gp). Amber (100 gp). Iolite (20 gp). 1 Minor magic item.


Social Check DCs


Randal Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of bastard swords, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: Randal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses divination through singing.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert, Gifted, Athletic. Bonds: Poor. Occupation: Mayor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Randal Cotton, Male Human Adept 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 6 (-2)17 (+3) 13 (+1)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Draconic, Infernal, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Large well-done wool tapestry (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Gold and topaz bottle stopper cork (400 gp). 1 Silk rope. 1 Climber’s kit. 1 Silk rope.


Social Check DCs

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