Hunter Kitchur, Male Human [Permalink]
Personal [hide]
Description: A 5'4" northern man, he is well dressed, constantly wearing a black suit, pastel shirt, and white tie. His blonde hair, when down, is lengthy. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Hunter was raised in a hard working conservative environment. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He became a Doctor soon after.
Motivation: Revenge.
Flaws: Antagonistic. Bonds: Attractive, Enemies, Job, Slave. Occupation: Doctor
Voice: Whispers
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Percival Perry, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. His black hair is cut jaggedly and amateurishly. His half smiles and green eyes are beguiling and draw you in.
Personality: Calm and collected, he is a well trained Bricklayer. He is frequently practicing swordplay.
History: He was born in a small mountains village. Over the years he perfected his riding and shooting skills. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Fighting. Bonds: Attractive, Job, Military, Nature. Occupation: Bricklayer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 44 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Chad Hampton, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His hair is blonde, silky, and of moderate length. His green eyes peer out from beneath his top white hat.
Personality: He is mildly Human supremacist, though he does not identify as such. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: When he was but 3 years old his parents immigrated from the east. His childhood dream was to be a Engraver, but he was a colossal failure. He then took over the family business and is one of the better Servant for hire.
Motivation: Wants to open a new tavern; and human compassion
Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Military, Immigrant, Job. Occupation: Servant
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 65 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
Possessions: 700 gp. Rose (70 gp). Azurite (5 gp). Coral (150 gp).
Robert Cason, Male Human [Permalink]
Personal [hide]
Description: 5'4" and muscular, this eastern man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is short and black. He has a dull look in his blue eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He enjoys reading and quiet.
History: He was raised by priests from a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Athletic, Disciplined, Logical. Bonds: Rich, Religious, Mentor. Occupation: Glassblower
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
Possessions: 40000 cp.
William Skelton, Male Human [Permalink]
Personal [hide]
Description: He wears a tan collared shirt and pastel pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has a moderate pudge and is not very fit. His chestnut hair is singed and shortened. He wears crescent spectacles with a black brim.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with finding treasure.
History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Rich, Enemies. Occupation: Mercenary
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 6 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 13000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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