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NPC Generator

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Advanced [show]


Simon Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan collared shirt and white pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He carries a battered greataxe and tarnished hammer as well. His white hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He dislikes all the random violence that takes place in the west. He receives visions of the future at random moments

History: Simon was born with his father's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Fighting, Pacifist, Gifted. Bonds: Attractive, Adventurer. Occupation: Interpreter

Voice: Australian accent

Attributes [hide]

Simon Skelton, Male Human Bard 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 gp.


Social Check DCs


Arnold Tenley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and is dressed in a clean white cloak covering his clean studded leather. He has a small bristly mustache and wavy brown hair. His gray eyes lackadaisically let the world flow into them.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He now owns his own business.

Motivation: To protect his home; and expand his business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Religious, Job, Guardian. Occupation: Seamstress

Voice: Creaky witch voice

Attributes [hide]

Arnold Tenley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 12 (+1)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Randal Garfield, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears many layers of old clothing at all times. He keeps his silver hair in a flapper bob. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. A true patriot, Randal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants nothing more than to rejoin the army

Flaws: Ugly, Disease. Bonds: Poor, Enemies, Military, Nature. Occupation: Bookbinder

Voice: Uses sign language

Attributes [hide]

Randal Garfield, Male Human Sorcerer 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 9 (-1)16 (+3)
Skills Arcana +5, Nature +5
Senses Passive Perception 9
Languages Common, Draconic, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Kirby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting tan shirt and pants. He has moderate length chestnut hair. He has a dull look in his amber eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He enjoys reading and quiet.

History: Born in the west to a Engraver, Balimaar learned a great deal about his father's area of expertise. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Engraver for hire.

Motivation: He is greedy; and wants to open a new tavern

Ideals: Logical. Flaws: Shy. Bonds: Job, Nature, Rich. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Balimaar Kirby, Male Human Wizard 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)8 (-1) 11 (+0)8 (-1)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Superior lock. 1 Bullseye lantern. 1 Average lock.


Social Check DCs


Bertram Kirby, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is cut short with large spiked bangs in the front. His amber eyes have a joyful gleam in them most of the time.

Personality: He is irascible and easily irritated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Bertram was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Bertram's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Military, Immigrant. Occupation: Glassblower

Voice: Pronounces O like U

Attributes [hide]

Bertram Kirby, Male Human Barbarian 7
Medium (5'7") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 61 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)16 (+3) 9 (-1)18 (+4)
Skills Acrobatics +5, Performance +7
Senses Passive Perception 9
Languages Common, Elven, Goblin, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +7

Possessions: 800 gp. Alexandrite (700 gp). Alexandrite (700 gp). 1 Minor magic item.


Social Check DCs

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