Roland Preston, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his whip. He wears a top hat to hide his balding. He is baby faced.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic, Secretive, Insane. Occupation: Locksmith
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 36 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Odo Beitz, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his longbow ready. His blonde hair is cut short with large spiked bangs in the front. He wears an eyepatch.
Personality: He has always had a great fascination with Human culture. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to loving parents in a slum to the east. As a young adult he joined a group advocating for an improvement in Human conditions. He now mingles about in high society.
Motivation: Human compassion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Racist, Impulsive. Bonds: Poor. Occupation: Navigator
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 8 (-1) | 8 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Aldous Wellington, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is portly but not overly obese. He wears his blonde hair down. His eyes are green and he is always smoking a pipe.
Personality: He loves telling others what to do and how they should feel about things. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Sold as a small child to a wizard, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Revenge; and someone believes him a fraud
Ideals: Opinionated. Flaws: Secretive, PTSD. Bonds: Mentor, Enemies. Occupation: Farmer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 17 (+3) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Giant, Celestial, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 gp.
Adelard Carlton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His gray eyes dart from person to person.
Personality: He is fixated on the number 78. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He's since become an addict/alcoholic.
Motivation: He wants revenge against dire rats; and he has money and likes to spend it
Ideals: Entrepeneur. Flaws: Insane, Antagonistic, Addict. Bonds: Rich, Enemies. Occupation: Adventurer
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 29 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 200 gp.
Gilbert Palomarez, Male Human [Permalink]
Personal [hide]
Description: He has a large brown mantle and cape that has been intricately interwoven into his green robe. His hair is white and curly. His eyes are green.
Personality: He dislikes all the random violence that takes place in the west. As long as the job gets done he does not care how it got done.
History: Gilbert was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Navigator soon after.
Motivation: Someone believes him a fraud; and wants to open a new tavern
Ideals: Pacifist, Professionalism. Bonds: Job, Poor, Enemies. Occupation: Navigator
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
Possessions: 44000 sp. 1 Breastplate. 1 Banded mail.
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