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NPC Generator

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Advanced [show]


Geoffrey Nash, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He tends to wear a grey poncho over his likewise colored trousers and shirt. His moppish silver hair is in a traditional bowl cut. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Geoffrey was born the youngest of three triplets. His first spouse was a Adventurer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has worked as a Shipwright like his father before him.

Motivation: Further expansion of business; and regain custody of his son

Flaws: Hedonist. Bonds: Attractive, Job, Family. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Geoffrey Nash, Male Human Sorcerer 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 16 (+3)13 (+1) 12 (+1)16 (+3)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 4 Thunderstones. 4 Thunderstones.


Social Check DCs


Drogo Marlee, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is styled in orderly dreadlocks. His skin is flawless and his green eyes scan people very quickly.

Personality: A deeply religious man he believes everything happens for a reason. He is a logical person and will generally grow upset if things defy logic and science.

History: Drogo was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: His religion dominates his actions.

Ideals: Logical. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Engraver

Voice: Gruff and masculine

Attributes [hide]

Drogo Marlee, Male Human Expert 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)8 (-1) 12 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Miles Benson, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and carries shortbows. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. Animals are drawn to him, and he is able to talk to them.

History: He was born in the south, but his parents moved at a very young age to the west. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Miles took refuge in the large cave and found the beat up shortbow and armor he uses now. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature. Occupation: Sculptor

Voice: Laughs frequently while speaking

Attributes [hide]

Miles Benson, Male Human Paladin 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)16 (+3) 13 (+1)9 (-1)
Skills Performance +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Draconic, Elven, Gnome
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 700 gp. Hematite (9 gp). Aquamarine (600 gp). Azurite (9 gp).


Social Check DCs


Dean Dudley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin blue vertical stripes and yellow pants. He is portly but not overly obese. He has a small bristly mustache and wavy blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He can speak with the recently deceased. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Rich, Slave. Occupation: Hunter

Voice: Hollow voice

Attributes [hide]

Dean Dudley, Male Human Aristocrat 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)15 (+2) 7 (-2)12 (+1)
Skills Insight +0, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 9000 cp.


Social Check DCs


Balimaar Hornsby, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is an epitome of beauty. His red hair is styled in orderly dreadlocks. He is baby faced.

Personality: Abrasive and pushy, he has a hard time making friends. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a courier again

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Poor. Occupation: Jeweler

Voice: Pronounces difficult words wrong

Attributes [hide]

Balimaar Hornsby, Male Human Commoner 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)14 (+2) 12 (+1)7 (-2)
Skills Medicine +3, Stealth +1
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs

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