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NPC Generator

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Advanced [show]


Trym Moreno, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly brown, has prominent grey streaks. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Trym took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Fighting, Athletic, Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Trym Moreno, Male Human Commoner 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)7 (-2) 9 (-1)15 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Peter Kirby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against brigands.

Ideals: Entrepeneur, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Peter Kirby, Male Human Adept 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)13 (+1) 11 (+0)10 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 2600 sp.


Social Check DCs


Peter Tickle, Male Human [Permalink]

Personal [hide]

Description: This western man wears tattered old clothes. His clothes are grease stained in places. His hair is long and blonde with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: He loves telling others what to do and how they should feel about things. He misses his home and complains about the freezing weather, even in summer.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him.

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Peter Tickle, Male Human Aristocrat 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)17 (+3) 16 (+3)6 (-2)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Ignan, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 4000 sp. Black opal (1200 gp). Blue quartz (11 gp). Red garnet (60 gp). Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Blakeley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in white turtlenecks beneath a pastel coat with red slacks. He wears his golden hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Aggressive, abrasive, and angry, Chad embodies much of what other species detest in the Humans. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Chad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Chad's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world.

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Military. Occupation: Interpreter

Voice: Laughs frequently while speaking

Attributes [hide]

Chad Blakeley, Male Human Rogue 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 17 (+3)17 (+3)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5

Possessions: 200 gp.


Social Check DCs


Gomory Fidget, Male Human [Permalink]

Personal [hide]

Description: This eastern man is wearing a long, pastel, dusty cloak. His clothes are grease stained in places. He wears a colorful flower in his golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Always inclined to offer people food he seems plenty friendly. He also is a firm believer in the manly ideal.

History: He was born in the east. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: To prove his worth to the world.

Ideals: Philantrophist. Flaws: Insomniac, Impulsive. Bonds: Poor, Immigrant, Attractive. Occupation: Mayor

Voice: Nasally tone

Attributes [hide]

Gomory Fidget, Male Human Sorcerer 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)12 (+1) 14 (+2)7 (-2)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 pp.


Social Check DCs

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