Jocelyn Roscoe, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a clover on it. His silver hair is cut short. His eyes are green and catlike.
Personality: Prone to second guessing himself, he comes off as nervous. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He got into the Cartwright business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up work as a Cartwright and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Shy, PTSD. Bonds: Job. Occupation: Cartwright
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp).
Kody Westbrook, Male Human [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered blue stockings. He carries with him a set of clubs, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His brown hair is matted, messy, and big. His eyes are gray and beady.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Energy wise he seems alert and responsive.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Passionate, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Carpenter
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 18 (+4) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3100 sp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.
Gilbert Kimberley, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a green tunic with white highlights, and long brown pants that bunch up around his shoes, he is not a threatening figure. His brown hair is long and unkept. His blue eyes are slightly larger than normal.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not believe in violence as a means to an end. He is a dedicated Cook but believes his peers are too gung-ho.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal music training, and achieved minor success. He has never given up on his music dream.
Motivation: Find a way to reverse the transformation of his brother; and he wants nothing more than to rejoin the army
Ideals: Impeccable, Pacifist, Artistic. Flaws: Ugly. Bonds: Military, Family. Occupation: Cook
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2800 sp. 1 Silver holy symbol. 1 Masterwork manacles. 1 Silk rope.
Ernest Vance, Male Human [Permalink]
Personal [hide]
Description: He wears just a white suit. He has a slight overbite and is overall scrawny. His blonde hair is cut short. His face is covered beneath a completely black helmet.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised in a white middle class family as the only child. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Ernest and his spouse have recently divorced.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Philantrophist. Flaws: Antagonistic, Fearful, Mundane. Occupation: Bowyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 400 gp. Deep blue spinel (200 gp). Red-brown spinel (130 gp). Alexandrite (200 gp). Moss agate (10 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
William Staurheim, Male Human [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a green coat with brown slacks. He is portly but not overly obese. His wide-brimmed hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are brown.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born into a rich family. When William reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Rich, Military. Occupation: Cook
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 600 gp. Blue star sapphire (700 gp). Star rose quartz (50 gp). Violet garnet (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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