Everard Charlton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, violet cloak. His hair is black, silky, and of moderate length. His eyes are blue and catlike.
Personality: He is witty, but his monotone delivery comes off as unnerving He also has developed a complete distrust of the Hunter profession.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is greedy; and he is wracked by social anxiety
Ideals: Joker. Flaws: Insane, Fearful. Bonds: Attractive, Job, Rich. Occupation: Ruler
Voice: Irish accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 59 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 6000 sp. Aquamarine (1600 gp). 1 Minor magic item.
Miles Carlyle, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His head has been shaved. His amber unseeing eyes seem to look past you.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gifted student he started as a Butcher, but he got bored and became a Assassin. He then took over the family business and is one of the better Assassin for hire.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and wants to open a new tavern
Flaws: Ugly, Disease, Shy. Bonds: Rich, In love, Job. Occupation: Assassin
Voice: French accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Celestial, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 4000 cp. Brown-green garnet (90 gp). Chalcedony (70 gp). Amethyst (90 gp).
Conrad Cotton, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of sais on his belt, each one with a amethyst on the hilt. He sports a flattop hair cut. His green eyes lackadaisically let the world flow into them.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great joy in being the best Fisher in town.
History: Gifted from a young age, Conrad studied abroad. When Conrad reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and further expansion of business
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Fisher
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 23000 sp. Red spinel (160 gp). Red-brown spinel (160 gp). Carnelian (20 gp). Silver pearl (160 gp).
Lance Yeardley, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes, and carries bastard swords. His chestnut hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: Eccentric and domineering, Lance will drive conversation. He takes great joy in being the best Jeweler in town.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Jeweler for the past few years.
Motivation: To find somewhere to settle down; and he is unsatisfied with his job
Ideals: Fighting, Extrovert. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Jeweler
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll, Ignan, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp.
Hubert Paxton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears baggy grey pantaloons and a tan scarf. He has a very tight haircut. His half smiles and green eyes are beguiling and draw you in.
Personality: Abrasive and pushy, he has a hard time making friends. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He desires power and/or immortality; and to prove his worth to the world
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Slave, Adventurer. Occupation: Actor
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
