Bernard Moreno, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears dark leathers with embroidery. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His brown eyes peer out from beneath his small white hat.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He invites people to come help in his community garden.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He is compelled to act according to his religious beliefs; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Religious, Enemies. Occupation: Tailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Druidic, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 800 gp. Deep blue spinel (500 gp). Fiery yellow corundum (1600 gp). Coral (70 gp). Black pearl (500 gp).
Heward Harper, Male Human [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He prefers to wear pastel pants and tee shirts. His brown hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: His tongue was cut out and he uses sign language. He has a small toy that he constantly fidgets with.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.
Motivation: To be a Body Guard again.
Flaws: Disease, Addict, Antagonistic. Bonds: Attractive, Job. Occupation: Painter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 200 gp. Black opal (700 gp). Bloodstone (20 gp).
Trym Camden, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears a violet small hat and violet clothes, marred by teas. His tied-back hair is brown. His violet eyes peer out from beneath his small violet hat.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He works hard and plays hard.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Map Maker, but he got bored and became a Bounty Hunter. He moves from town to town, unable to find a place to settle.
Motivation: Wishes to resurrect an old love; and expand his business
Flaws: Ugly, Hedonist, Mundane. Bonds: Job, Immigrant, In love. Occupation: Bounty Hunter
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 30 pp.
Thomas Tenley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. He sports a flattop hair cut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the recently deceased. He also is a firm believer in the manly ideal.
History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love; and to prove his worth to the world
Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Nature, In love. Occupation: Guard
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Trey Webley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a large yellow jacket. His auburn hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He dislikes all the random violence that takes place in the west. A true patriot, Trey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Athletic, Pacifist. Bonds: Military, Rich, Nature, Religious. Occupation: Tailor
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
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