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NPC Generator

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Advanced [show]


Raymond Tyndall, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Raymond hails from a village terrorized by gnolls. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Gifted. Flaws: Sensitive, Antagonistic. Bonds: Poor, Enemies. Occupation: Dilettante

Voice: Middle-eastern accent

Attributes [hide]

Raymond Tyndall, Male Human Commoner 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)14 (+2) 16 (+3)13 (+1)
Skills Performance +3
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp. Jade (70 gp). Malachite (5 gp). Blue star sapphire (1100 gp).


Social Check DCs


Theobald Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears tight fitting clothing which further accentuates his frame. His brown hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a plains tribe. Cursed with vampirism at a very young age, Theobald has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Attractive, Slave, Nature. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Theobald Lindsay, Male Human Ranger 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)17 (+3) 14 (+2)12 (+1)
Skills Insight +5, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Ignan
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100 pp.


Social Check DCs


Alex Badger, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears clothing that is held on in multiple layers but all of it is in poor condition. His right hand appears badly burned and disfigured. His hair is black and curly. This green eyed easterner is not easily forgotten.

Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with his god.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Poor, Religious, Mentor. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Alex Badger, Male Human Paladin 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)11 (+0) 13 (+1)6 (-2)
Skills Nature +2, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Solid gold idol (200 gp). Cloth of gold vestments (90 gp).


Social Check DCs


Gunter Langdon, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears professional attire. His white hair is slicked back into a classic pompadour. His eyes are gray and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: From birth he was tutored by a cruel and relentless mentor. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Gunter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Someone believes him a fraud; and revenge

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Mentor, Enemies. Occupation: Ruler

Voice: Pronounces difficult words wrong

Attributes [hide]

Gunter Langdon, Male Human Druid 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Auran, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1400 sp. 1 Banded mail. 1 Darkwood Shield.


Social Check DCs


Don Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears skinny pants and wears a tan and green robe with the hood down. His brown hair is styled in orderly dreadlocks. His fierce blue eyes like to dwell on things.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Crown-heir arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He got away from his former life and has fallen to alcoholism.

Motivation: He has money and likes to spend it; and he is terrified, and will act out of fear

Flaws: Ugly, Addict, Fearful. Bonds: Job, Rich. Occupation: Crown-heir

Voice: Speaks in third person

Attributes [hide]

Don Eastaughffe, Male Human Commoner 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)9 (-1) 16 (+3)8 (-1)
Skills Insight +6, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. Amethyst (60 gp). Obsidian (5 gp). Golden yellow topaz (1500 gp). Tiger eye turquoise (5 gp).


Social Check DCs

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