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NPC Generator

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Advanced [show]


Theobald Rowley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He is dressed in an above average manner. His auburn hair is cut short with large spiked bangs in the front. This green eyed westerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Gardener, but he was a colossal failure. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Disease, Addict. Bonds: Attractive, Job. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Theobald Rowley, Male Human Warlock 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)10 (+0) 11 (+0)8 (-1)
Skills Arcana +2, Deception +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 200 gp.


Social Check DCs


Hugh Paxton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Blacksmith does. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is golden, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Hugh was born with his father's beautiful face. He worked as a nervous Blacksmith and found it very stressful. He's also a talented Marshal, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Job, Attractive. Occupation: Blacksmith

Voice: Strong lisp

Attributes [hide]

Hugh Paxton, Male Human Expert 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 14 (+2)16 (+3)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. Star rose quartz (70 gp). Brown-green garnet (120 gp). 1 Hourglass. 1 Hourglass. 1 Masterwork manacles.


Social Check DCs


Kyle Acton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a red poncho over his likewise colored trousers and shirt. He keeps his long red hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Rich, Immigrant. Occupation: Carpenter

Voice: Forgets to breathe while speaking

Attributes [hide]

Kyle Acton, Male Human Commoner 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 9000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Drogo Benson, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long golden hair is drawn into a two foot long braid. His half smiles and gray eyes are beguiling and draw you in.

Personality: He loves telling others what to do and how they should feel about things. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the east his family was never financially stable. His martial abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and a deep hatred of goblins

Ideals: Opinionated, Philantrophist, Gifted. Bonds: Attractive, Poor. Occupation: Slave Trader

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Benson, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)11 (+0) 12 (+1)16 (+3)
Skills Athletics +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Blue star sapphire (1100 gp). Alexandrite (300 gp). Onyx (20 gp). 1 Minor magic item.


Social Check DCs


Charles Jacobs, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His silver hair is knotted and matted. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has always had a great fascination with Human culture. He is an amazing painter.

History: Charles lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Gifted. Flaws: Ugly, Addict, Racist. Bonds: Family. Occupation: Dyer

Voice: German accent

Attributes [hide]

Charles Jacobs, Male Human Adept 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. Star ruby (800 gp). Eye agate (4 gp).


Social Check DCs

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