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Advanced [show]


Anselm Stafford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His white hair is greying along the sides and has receded to reveal a widow's peak. This blue eyed easterner is not easily forgotten.

Personality: He is overprotective of those who hire his services. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and he is terrified, and will act out of fear

Flaws: Fearful, Disease. Bonds: Guardian, Nature, Slave. Occupation: Shoemaker

Voice: Aggressive tone

Attributes [hide]

Anselm Stafford, Male Human Barbarian 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)14 (+2) 16 (+3)15 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 13
Languages Common, Infernal, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: White pearl (120 gp). Chrysoberyl (120 gp). Sard (80 gp). White pearl (120 gp).


Social Check DCs


Shane Myerscough, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has a large blue mantle and cape that has been intricately interwoven into his brown robe. He has a small bristly mustache and wavy black hair. He has green eyes.

Personality: A skeptical and narcissistic man, Shane's first love is himself. His second love is also himself. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the south, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: To share knowledge with the world; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Logical. Bonds: Immigrant. Occupation: Barrister

Voice: German accent

Attributes [hide]

Shane Myerscough, Male Human Ranger 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)13 (+1) 13 (+1)12 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Amber (120 gp). Star rose quartz (60 gp). Jet (120 gp). Tourmaline (120 gp). 1 Minor magic item.


Social Check DCs


Bertram Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a large tan jacket. He has a long black beard with little hanging trinkets. He has a tattooed face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Merchant, his mother struggled to pay the bills. He has had some formal writing training, and achieved minor success. He's since become an addict/alcoholic.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Artistic. Flaws: Shy, Forgetful, Addict, Racist. Bonds: Poor. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Bertram Kitchur, Male Human Barbarian 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)14 (+2) 18 (+4)18 (+4)
Skills Animal Handling +6, Performance +6
Senses Passive Perception 14
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Good lock.


Social Check DCs


Dustin Atterton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He carries with him a set of monstrous two handed axes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His eyes are likewise violet. His teeth are white and perfect.

Personality: Aggressive, abrasive, and angry, Dustin embodies much of what other species detest in the Humans. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Dustin was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Mentor, Poor, Adventurer. Occupation: Body Guard

Voice: Cold and demanding tone

Attributes [hide]

Dustin Atterton, Male Human Ranger 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)10 (+0) 12 (+1)18 (+4)
Skills History +2, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (500 gp).


Social Check DCs


Diggory Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears dull red sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Bonds: Attractive, Poor. Occupation: Painter

Voice: Uses sign language

Attributes [hide]

Diggory Halsey, Male Human Barbarian 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)4 (-3) 11 (+0)9 (-1) 17 (+3)18 (+4)
Skills Athletics +6, Performance +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged -1 / 1d8-3, Grapple +6

Possessions: 200 gp.


Social Check DCs

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