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NPC Generator

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Advanced [show]


Gunter Windsor, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He always tries to repair and not replace. It was this mentality that drove him into the Crown-heir business.

History: The child of western immigrants he idolized his mother. He has had some formal dancing training, and achieved minor success. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A deep hatred of dire rats; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic, Persistence, Justice. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Crown-heir

Voice: Excited and jittery

Attributes [hide]

Gunter Windsor, Male Human Monk 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)14 (+2) 15 (+2)10 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. Citrine (60 gp). Eye agate (9 gp). Tourmaline (80 gp). Rock crystal (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Patrick Middleton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His whole body is exceptionally muscular. His black hair is styled in orderly dreadlocks. He has green eyes and a white hat with a green feather.

Personality: He is extraordinarily eccentric. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane. Bonds: Immigrant, Attractive, Nature. Occupation: Sage

Voice: Speaks with a cold

Attributes [hide]

Patrick Middleton, Male Human Paladin 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 10 (+0)14 (+2)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp.


Social Check DCs


Theodoric Hadlee, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is typically in his Doctor uniform. His hair, while still mostly white, has prominent grey streaks. He has several tiny sapphire earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Fletcher, who enjoyed hunting, Theodoric was taken on many hunting expeditions. He worked as a nervous Doctor and found it very stressful. He inherited the family business which he has now maintained for 3 years.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Joker. Bonds: Job, Rich, Nature. Occupation: Doctor

Voice: Farmer accent

Attributes [hide]

Theodoric Hadlee, Male Human Rogue 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)8 (-1) 17 (+3)11 (+0)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Huxley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears dark leathers with embroidery, marred by beers. He has a long auburn beard with little hanging trinkets. He wears an eyepatch.

Personality: He is a hateful person. He taunts others and blames them for his problems. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was always a brilliant, if unscrupulous mind. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Mortician

Voice: Relaxed voice

Attributes [hide]

Roland Huxley, Male Human Cleric 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)14 (+2) 12 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp. Alexandrite (800 gp).


Social Check DCs


Gerard Barney, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft pastel waves gently in the breeze. His golden hair is kept up in a ponytail inside a deerstalker hat. He tend to wears goggles to shield his eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found.

Flaws: Selfish. Bonds: Rich, Family, Slave, Immigrant. Occupation: Apothecary

Voice: Spanish accent

Attributes [hide]

Gerard Barney, Male Human Commoner 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)11 (+0) 10 (+0)15 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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