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Advanced [show]


Patrick Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is generally well dressed albeit a few years behind the times. He has wavy blonde hair. His eyes are amber and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Patrick never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Passionate, Optimist. Bonds: Attractive, In love, Religious. Occupation: Actor

Voice: Indian accent

Attributes [hide]

Patrick Staurheim, Male Human Wizard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills Nature +3, Stealth +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. 1 Magnifying glass.


Social Check DCs


Rolf Fulton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tight fitting yellow shirt and pants. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He feeds upon the attention of others.

History: Born in the north his family was never financially stable. One day when Rolf was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Rolf was heart-stricken from the event, and his mother started working long hours to provde for them. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family; and marry his brother to traveling adventurers

Flaws: Disease, PTSD. Bonds: Poor, Attractive, Family. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Rolf Fulton, Male Human Druid 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)15 (+2) 11 (+0)10 (+0)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is lengthy. His fierce gray eyes like to dwell on things.

Personality: He loves telling others what to do and how they should feel about things. He uses divination through singing.

History: He was born several months after his father was called into army service. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Opinionated, Gifted. Bonds: Attractive, Military. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tim Dalton, Male Human Sorcerer 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Tim Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. His red hair is cut short with large spiked bangs in the front. His hazel eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 9 years later his spouse died after the birth of his son. Heartbroken, Tim never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Poor, In love, Religious. Occupation: Barkeep

Voice: pre-pubescent

Attributes [hide]

Tim Tewksbury, Male Human Commoner 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 10 (+0)14 (+2) 9 (-1)15 (+2)
Skills Nature +5, Stealth +4
Senses Passive Perception 9
Languages Common, Celestial, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 20000 cp.


Social Check DCs


Kody Gracey, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears green cloth garments or leather armor. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He feeds upon the attention of others.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Kody abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Bonds: Attractive, Job, Military, Adventurer, Family. Occupation: Carpenter

Voice: Jamaican accent

Attributes [hide]

Kody Gracey, Male Human Bard 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 9 (-1)10 (+0)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 500 gp. Tiger eye turquoise (10 gp). Aquamarine (200 gp). Malachite (10 gp).


Social Check DCs

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