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NPC Generator

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Advanced [show]


Solomon Colton, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow armored body suit, with a simple violet line shooting up and back down, and carries falchions. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot resist a sob story and will often dote over anyone who has one.

History: Solomon was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and to clean up the streets

Ideals: Fighting, Opinionated, Philantrophist. Flaws: Insane. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Solomon Colton, Male Human Druid 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)15 (+2) 12 (+1)7 (-2)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. 3 Antitoxin. 2 Thunderstones.


Social Check DCs


Dustin Sherwood, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears suspenders and brown workpants. His shirt is pastel, and he wears a heavy brown leather apron most of the time. He is an epitome of beauty. His silver hair is heavily combed to the left. He has several tiny amethyst earrings on each ear.

Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not trust anyone and sleeps with one eye open.

History: The child of a Detective, who enjoyed hunting, Dustin was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dustin took refuge in the large cave and found the beat up flail and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Flaws: Insane, Insomniac. Bonds: Attractive, Rich, Nature. Occupation: Hunter

Voice: Creaky witch voice

Attributes [hide]

Dustin Sherwood, Male Human Aristocrat 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)13 (+1) 7 (-2)14 (+2)
Skills Athletics +0, Perception +0
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Diggory Soames, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears white painted combat armor at almost all times. He is tall, broad shouldered and powerfully built. He has a very tight haircut. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Optimist, Pacifist. Flaws: Ugly. Bonds: Religious. Occupation: Herbalist

Voice: Draws out vowels

Attributes [hide]

Diggory Soames, Male Human Barbarian 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 sp.


Social Check DCs


Anselm Hayley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He likes to wear ponchos typically of a light brown in addition to tight pants, marred by sweets. He wears a Stetson hat to hide his balding. His fierce amber eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born to loving parents in a slum to the east. Anselm liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and doesn't want to be a knight and was forced into it by his family

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Family, Poor, Nature. Occupation: Knight

Voice: Russian accent

Attributes [hide]

Anselm Hayley, Male Human Aristocrat 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Insight +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: Deep blue spinel (1600 gp). Red spinel (80 gp). Pink pearl (80 gp). 1 Minor magic item.


Social Check DCs


Bernard Asheton, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull pastel iron scale mail, and he perpetually has his axe ready. He keeps his chestnut hair in a flapper bob. His eyes are a pleasant gray.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Beggar

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bernard Asheton, Male Human Aristocrat 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 16 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5

Possessions: 6000 sp.


Social Check DCs

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