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Advanced [show]


Hubert Addington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His silver hair is greying along the sides and has receded to reveal a widow's peak. His blue unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a Blacksmith, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He has worked as a Bounty Hunter like his mother before him.

Motivation: Further expansion of business; and to be a blacksmith again

Flaws: Disease, Addict. Bonds: Attractive, Job, Poor. Occupation: Bounty Hunter

Voice: Slurs words

Attributes [hide]

Hubert Addington, Male Human Ranger 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gilbert Acton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is wearing a perfectly clean shirt and pair of pants. His black hair is knotted and matted. He is baby faced.

Personality: He is happy with his job as a Junk Dealer. He turns his eye from what people do, preferring to live and let live. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He served in the navy to pay for his family's outstanding loans. Gilbert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family.

Bonds: Attractive, Job, Family, Military, Nature. Occupation: Junk Dealer

Voice: Draws out vowels

Attributes [hide]

Gilbert Acton, Male Human Aristocrat 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 12 (+1)18 (+4)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Lance Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears just a brown suit. With bright auburn hair and a scraggly beard. His eyes are likewise gray. His teeth are white and perfect.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His parents moved while he was still in utero so he is the first generation to be born here. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job; and to prove his worth to the world

Ideals: Passionate. Flaws: Impulsive. Bonds: Attractive, Immigrant, Nature. Occupation: Knight

Voice: Smoker's lung

Attributes [hide]

Lance Winterbourne, Male Human Commoner 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)15 (+2) 9 (-1)7 (-2)
Skills Medicine +1, Performance +0
Senses Passive Perception 9
Languages Common, Giant, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Golden pearl (50 gp). Malachite (13 gp). Red-brown spinel (50 gp).


Social Check DCs


Norman Wakefield, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear blue tank tops with tan pants. His white hair is heavily combed to the right. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's attracted to the PC.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Poor. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Norman Wakefield, Male Human Monk 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 12 (+1)9 (-1)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 15000 cp. 1 Good lock. 1 Silver holy symbol. 1 Healer’s kit. 1 Silver holy symbol.


Social Check DCs


Arnold Halsey, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. He carries with him a set of hand crossbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His white hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He works hard and plays hard.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He has achieved small success as a Mayor.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Job, Military. Occupation: Mayor

Voice: Indian accent

Attributes [hide]

Arnold Halsey, Male Human Warlock 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills Acrobatics +1, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 300 gp. Sard (50 gp). Red-brown spinel (120 gp). Rock crystal (50 gp). 1 Minor magic item.


Social Check DCs

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