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Advanced [show]


Solomon Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is cut jaggedly and amateurishly. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with a lost civilization.

History: He got into the Performer business at a young age. His childhood dream was to be a Server, but he was a colossal failure. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer, Job. Occupation: Performer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Solomon Clinton, Male Human Sorcerer 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)11 (+0) 12 (+1)16 (+3)
Skills Insight +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 100 gp. Amber (60 gp). Malachite (10 gp). 1 Darkwood Buckler. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Geoffrey Wharton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. He carries with him a set of swords on his belt, each one with a opal on the hilt. His silver hair is heavily combed to the right. His amber eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. Animals are drawn to him, and he is able to talk to them.

History: He got into the Architect business at a young age. A gifted student he started as a Courier, but he got bored and became a Architect. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Gifted. Flaws: Antagonistic, Addict, Insane. Bonds: Job. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Geoffrey Wharton, Male Human Commoner 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)8 (-1) 15 (+2)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. Jet (140 gp).


Social Check DCs


John Livingstone, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears yellow painted combat armor at almost all times. He has a white handlebar mustache and slicked back white hair. His blue eyes are passionate and lively.

Personality: He is mildly Human supremacist, though he does not identify as such. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his singing dream.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Artistic. Flaws: Racist. Bonds: Attractive. Occupation: Stylist

Voice: Boston accent

Attributes [hide]

John Livingstone, Male Human Expert 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)7 (-2) 7 (-2)15 (+2)
Skills Nature +0, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 40 pp. Malachite (11 gp). Zircon (50 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Anthony Addington, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a white poncho over his likewise colored trousers and shirt. His hair, while still mostly silver, has prominent grey streaks. His fierce green eyes like to dwell on things.

Personality: He is fixated on the number 67. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. The war was a terrible time for him, and Anthony does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a plains tribe. His parents enrolled him in a Ranger school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Insane, Depressed. Bonds: Military, Nature. Occupation: Painter

Voice: Breathy voice

Attributes [hide]

Anthony Addington, Male Human Ranger 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Sylvan, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. Chrysoprase (20 gp).


Social Check DCs


Ralf Read, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fancy black suit. His white hair is drawn into a tight pony tail with a dagger scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His tongue was cut out and he uses sign language. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From there he went from mercenary job to mercenary job. He has built up a small fortune and can afford his own way.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Flaws: Disease. Bonds: Attractive, Religious, Rich, Adventurer, Family. Occupation: Miller

Voice: Excited and jittery

Attributes [hide]

Ralf Read, Male Human Rogue 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)11 (+0) 11 (+0)14 (+2)
Skills Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 2 Antitoxin. 1 Tanglefoot bags.


Social Check DCs

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