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NPC Generator

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Advanced [show]


Diggory Middleton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears just a yellow suit. His red hair is cut short. His hazel eyes lackadaisically let the world flow into them.

Personality: Diggory is depressed about a lot of things. He tends to be a nihilist. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. He is searching for what he claims is his rightful reward.

Motivation: To protect his home; and a need for knowledge about a nearby landmark

Flaws: Depressed. Bonds: Attractive, Nature, Adventurer, Guardian. Occupation: Apothecary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Diggory Middleton, Male Human Commoner 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)14 (+2) 12 (+1)8 (-1)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Wymar Harley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears a white tunic with blue highlights, and long black pants that bunch up around his shoes, and his gloved hand is found clutching a whip. He keeps his long silver hair kept up in a rat tail. He has a dull look in his hazel eyes.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Guard, but he got bored and became a Architect. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and wants to open a new tavern

Ideals: Impeccable. Bonds: Job, Mentor, Immigrant, Adventurer. Occupation: Architect

Voice: Spits and sputters

Attributes [hide]

Wymar Harley, Male Human Cleric 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Persuasion +3, Religion +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: Banded agate (9 gp). 1 Minor magic item.


Social Check DCs


Hugh Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. His long brown hair is drawn into a two foot long braid. He has brown eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Hugh was born the youngest of three triplets. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.

Motivation: He feels threatened by others.

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Rich, Family. Occupation: Crown-heir

Voice: Hissing voice

Attributes [hide]

Hugh Wakefield, Male Human Wizard 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)17 (+3) 10 (+0)14 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnoll, Orc, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Peter Badger, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears long strands of opal and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and a wedding ring on his left hand. His blonde hair is thinning but still full. He has gleaming, smiling gray eyes.

Personality: Aggressive, abrasive, and angry, Peter embodies much of what other species detest in the Humans. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Wishes to resurrect an old love.

Ideals: Logical. Flaws: Antagonistic, Lazy. Bonds: Rich, In love. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Peter Badger, Male Human Wizard 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 70 pp.


Social Check DCs


Robert Marston, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel armored body suit, with a simple brown line shooting up and back down. He is physically well-built. His hair is always cut to a buzz. His violet eyes dart from person to person to random spaces in the air.

Personality: He never swears and excessively uses polite adverbs when speaking. He is skeptical of what others tell him and is slow to trust.

History: He was born the only child of a wealthy merchant. Cursed with vampirism at a very young age, Robert has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved; and he seems to be bored by most things

Ideals: Optimist, Entrepeneur. Flaws: Shy. Occupation: Mayor

Voice: Ums and uhs a lot

Attributes [hide]

Robert Marston, Male Human Ranger 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)16 (+3) 12 (+1)16 (+3)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Terran, Orc, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Iolite (60 gp).


Social Check DCs

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