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NPC Generator

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Advanced [show]


Adelard Melancon, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and has the majority of his body covered in plate. His chestnut hair is slicked back into a classic pompadour. His eyes are violet and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of eastern immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: He feels the way he acts is they only way to get by in the world; and he's in love

Ideals: Philantrophist, Impeccable. Flaws: Ugly. Bonds: Immigrant. Occupation: Priest

Voice: Speaks with a cold

Attributes [hide]

Adelard Melancon, Male Human Ranger 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)16 (+3) 13 (+1)12 (+1)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp.


Social Check DCs


Trym Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a white poncho over his likewise colored trousers and shirt. His black hair is heavily combed to the right. He has a dull look in his green eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the east. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has since lost track of the people in his past.

Motivation: Human compassion; and he's looking for his big break

Flaws: Racist. Bonds: Has a crush, Adventurer, Immigrant, Family. Occupation: Unemployed

Voice: Deep voice with rolling R's

Attributes [hide]

Trym Tatum, Male Human Monk 10
Medium (5'6") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 45 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)14 (+2) 15 (+2)14 (+2)
Skills Intimidation +6, Religion +6
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1500 gp. Banded agate (5 gp). Alexandrite (400 gp). Star ruby (800 gp). Moonstone (60 gp). Silver pearl (150 gp). Moss agate (5 gp). Banded agate (5 gp). Red spinel (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Blythe, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing a long, red cloak. He has shaved his head bald. His eyes are green.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Animals are drawn to him, and he is able to talk to them.

History: The child of a Priest, who enjoyed hunting, Randal was taken on many hunting expeditions. He worked as a nervous Shipwright and found it very stressful. He's also a talented Priest, but doesn't like to broadcast it.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and further expansion of business

Ideals: Gifted. Flaws: Terse. Bonds: Nature, Job, Enemies. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Randal Blythe, Male Human Commoner 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 14 (+2)6 (-2) 10 (+0)14 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: Just what you see.


Social Check DCs


Bernard Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his red hair up. His gray eyes are slightly larger than normal.

Personality: A deeply religious man he believes everything happens for a reason. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gifted from a young age, Bernard studied abroad. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To find somewhere to settle down; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Gifted. Flaws: Hedonist, Mundane. Bonds: Religious, Rich. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

Bernard Emsworth, Male Human Expert 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 6 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 5 (-3)14 (+2) 11 (+0)13 (+1)
Skills Athletics +5, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Miles Remington, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a custom-built plate barding that's adorned with white lining and desert motifs. His left hand appears badly burned and disfigured. His tied-back hair is brown. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Miles grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: Someone believes him a fraud; and he has passion for adventuring and risk

Ideals: Fighting. Bonds: Job, Adventurer, Enemies. Occupation: Dyer

Voice: Boston accent

Attributes [hide]

Miles Remington, Male Human Cleric 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)15 (+2) 14 (+2)8 (-1)
Skills Performance +1, Stealth +2
Senses Passive Perception 12
Languages Common, Ignan, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp.


Social Check DCs

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