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NPC Generator

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Advanced [show]


Arnold Barlow, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tattered old clothes. He wears his chestnut hair down. His eyes are hazel and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a habit of throwing himself into exceedingly dangerous situations.

History: He got into the Sculptor business at a young age. His childhood dream was to be a Blacksmith, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Job. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Arnold Barlow, Male Human Expert 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)15 (+2) 14 (+2)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 10000 sp. Moonstone (20 gp). 1 Minor magic item.


Social Check DCs


Hugh Stanford, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man prefers to wear flannel. His silver hair is long and unkept. His brown eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Hugh took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Religious, Nature. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Hugh Stanford, Male Human Barbarian 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills History +4, Medicine +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Heward Perry, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light violet in addition to tight pants. He carries a battered monstrous two handed axe and tarnished club as well. His auburn hair is cut short. He has several tiny amethyst earrings on each ear.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Around other people he will do his best to conceal his emotions and appear jolly.

History: Heward was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered north to less war torn lands. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Rich, Attractive, Job. Occupation: Carter

Voice: Mousy voice

Attributes [hide]

Heward Perry, Male Human Ranger 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)11 (+0) 8 (-1)10 (+0)
Skills Athletics +5, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 7000 sp.


Social Check DCs


Conrad Stanton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a long silver beard with little hanging trinkets. He has a tattooed face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his father. Conrad was born on a far southern island where he grew up under the tutelage of his father, an expert Spice Merchant. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Extrovert, Fighting. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Conrad Stanton, Male Human Ranger 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)15 (+2) 11 (+0)10 (+0)
Skills Religion +5, Stealth +2
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp.


Social Check DCs


Adam Milton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time and is in decent physical shape. With bright golden hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the south, but his parents moved at a very young age to the north. In his 13th year, his parents were killed by a drow raid, leaving Adam alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Philantrophist, Opinionated. Flaws: Insomniac. Bonds: Immigrant, Enemies. Occupation: Actor

Voice: Loud with bravado

Attributes [hide]

Adam Milton, Male Human Monk 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)15 (+2) 16 (+3)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Undercommon, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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