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NPC Generator

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Advanced [show]


William Thorpe, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: William was born the youngest of three triplets. His mother had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and further expansion of business

Bonds: Adventurer, Job, Rich, Family. Occupation: Shoemaker

Voice: American accent

Attributes [hide]

William Thorpe, Male Human Adept 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 44 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)9 (-1) 15 (+2)16 (+3)
Skills Nature +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Walcott, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears a worn and beaten armor. His chestnut hair is knotted and matted. His amber unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He comes from a rich southern family. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often.

Ideals: Artistic, Athletic. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Ploughman

Voice: Smooth and feminine

Attributes [hide]

Tim Walcott, Male Human Warrior 8
Medium (5'9") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 81 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)13 (+1) 19 (+4)8 (-1)
Skills Medicine +7, Survival +7
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver chalice with lapis lazuli gems (160 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Royston, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. His hair is silver and very short. His brown unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is an amazing painter.

History: Born to a poor family in the city he treasured whatever gifts he got. His psionic abilities were realized during a raid on his village. After a long history of fighting, Shane and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Attractive, Poor. Occupation: Doctor

Voice: German accent

Attributes [hide]

Shane Royston, Male Human Commoner 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Kody Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His golden hair has been sun bleached extensively. His eyes are hazel and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has all his life been fascinated with writing.

History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His first spouse was a Glassblower, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Poor, Family. Occupation: Mason

Voice: French accent

Attributes [hide]

Kody Kenley, Male Human Fighter 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 17 (+3)4 (-3)
Skills Insight +6, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 20 pp. Carnelian (20 gp). Black pearl (600 gp). 1 Minor magic item.


Social Check DCs


Guy Staurheim, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fighting clothing, which leaves very little to the imagination. His white hair is drawn into a tight pony tail with a skull scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a small toy that he constantly fidgets with.

History: He got into the Architect business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Architect. He now owns his own business.

Motivation: Sabotage a competitor; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Fighting, Opinionated. Flaws: Addict. Bonds: Attractive, Job. Occupation: Architect

Voice: Low range voice

Attributes [hide]

Guy Staurheim, Male Human Barbarian 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 54 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)6 (-2) 12 (+1)16 (+3)
Skills Athletics +3, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +6

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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