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NPC Generator

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Advanced [show]


Raymond Beckwith, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). His black hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with finding treasure.

History: Born in the west to a Banker, Raymond learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted from career to career and currently works as a Banker.

Motivation: Wishes to resurrect an old love; and human compassion

Flaws: Racist. Bonds: Attractive, Adventurer, Job, In love. Occupation: Banker

Voice: Spits words with contempt

Attributes [hide]

Raymond Beckwith, Male Human Monk 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Celestial, Aquan
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1

Possessions: 900 gp. Red garnet (100 gp).


Social Check DCs


Godfrey Ansley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He has a large blue mantle and cape that has been intricately interwoven into his black robe. He wears his golden hair up in a very large beehive style do. His face is covered beneath a completely black helmet.

Personality: He is calm most of the time but flees social interaction. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Godfrey hails from a village terrorized by dire rats. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He is greedy.

Flaws: Shy, PTSD. Bonds: Rich, Enemies. Occupation: Masseuse

Voice: Speaks like tongue is numb

Attributes [hide]

Godfrey Ansley, Male Human Warrior 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)15 (+2) 16 (+3)12 (+1)
Skills Deception +3
Senses Passive Perception 13
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2000 sp. Brass mug with jade inlays (600 gp).


Social Check DCs


Everard Shelly, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is portly but not overly obese. He keeps his golden hair in a pixie cut. His green eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not trust anyone and sleeps with one eye open.

History: He was born on a small isolated farm. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the south, certain he would find work there.

Motivation: To get a good night's sleep.

Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Nature, Immigrant. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Everard Shelly, Male Human Ranger 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 6 (-2)11 (+0)
Skills Medicine +1, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow coat over a black low-cut shirt, and a broad hat upon his head, and he perpetually has his pickaxe ready. He wears a broad hat to hide his balding. His green eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Religious. Occupation: Server

Voice: Boston accent

Attributes [hide]

Cory Springfield, Male Human Sorcerer 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 16 (+3)6 (-2) 16 (+3)9 (-1)
Skills Acrobatics -1, Sleight of Hand -1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Freshwater pearl (4 gp).


Social Check DCs


Rolf Garrick, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man is dressed in earthy colors with a tan and white handkerchief worn on his right side. He wears his white hair up in a very large beehive style do. He has gleaming, smiling green eyes.

Personality: He is almost excessively polite to everyone, even when angry. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Brewer, who enjoyed hunting, Rolf was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Human compassion; and obtaining odd cultural human artifacts is his passion

Ideals: Logical. Flaws: Shy, Racist. Bonds: Nature, Adventurer. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Rolf Garrick, Male Human Commoner 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)14 (+2) 9 (-1)12 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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