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NPC Generator

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Advanced [show]


Don Ramsay, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a cross on it. He keeps his long chestnut hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He uses money and sex appeal to get what he needs; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Fighting. Bonds: Immigrant, Rich, Attractive. Occupation: Stableman

Voice: Sighs a lot, exhausted

Attributes [hide]

Don Ramsay, Male Human Wizard 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Investigation +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 5000 sp.


Social Check DCs


Miles Altham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears skinny pants and wears a grey and brown robe with the hood down. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Further he is a bit of a stoner and is frequently out of it.

History: Miles was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has worked as a Farmer like his father before him.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Flaws: Racist, Addict. Bonds: Job, In love, Adventurer. Occupation: Farmer

Voice: Pronounces difficult words wrong

Attributes [hide]

Miles Altham, Male Human Rogue 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 52 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)16 (+3) 11 (+0)12 (+1)
Skills Arcana +6, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan, Gnome, Druidic
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1100 gp.


Social Check DCs


John Morley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is styled in orderly dreadlocks. His amber eyes dart from person to person to random spaces in the air.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was granted necromantic powers by his dying brother.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Family. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

John Morley, Male Human Adept 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 60 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)6 (-2) 11 (+0)8 (-1)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears tattered old clothes. He has a hunchback. His white hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the south, but his parents moved at a very young age to the north. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants a kiss.

Ideals: Philantrophist. Flaws: Ugly, Disease, Antagonistic. Bonds: Immigrant. Occupation: Seamstress

Voice: Russian accent

Attributes [hide]

Norman Lancaster, Male Human Aristocrat 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 15 (+2)15 (+2)
Skills Athletics +2, Religion +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 70 pp. Violet garnet (400 gp). Tourmaline (60 gp). Malachite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a white tunic with yellow highlights, and long pastel pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His hair is greying and his face has many wrinkles. His fierce violet eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Sellsword born in the past three hundred years. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born at the edge of vast mountains. His first spouse was a Actor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He doesn't get along with people that don't share his tastes; and he's looking for his big break

Ideals: Impeccable. Bonds: Job, Family, Nature, Adventurer. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Miles Brandon, Male Human Adept 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 9 (-1)16 (+3) 12 (+1)8 (-1)
Skills Athletics +1, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Goblin
Attacks Melee +1 / 2d6-2, Ranged +1 / 2d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 100 gp. Freshwater pearl (4 gp). Rhodochrosite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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