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NPC Generator

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Advanced [show]


Theobald Hartford, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems and is in decent physical shape. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Theobald embodies much of what other species detest in the Humans. He is a ruthless business man, a trait he acquired from his mother.

History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Theobald took refuge in the old dungeon and found the beat up sickle and armor he uses now. He now mingles about in high society.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Rich, Mentor, Nature. Occupation: Animal Trainer

Voice: pre-pubescent

Attributes [hide]

Theobald Hartford, Male Human Warlock 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 18 (+4)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +1, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 2100 sp. White opal (600 gp). Rose (60 gp). Deep green spinel (110 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anthony Wharton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses in yellow turtlenecks beneath a tan coat with black slacks. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his blue eyes scan people very quickly.

Personality: He will rave to anyone who will listen. He also hits on women, regardless of circumstances.

History: A powerful necromancer made him what he is. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He would like to get married and retire; and he is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Poor, Attractive, Has a crush, Mentor. Occupation: Miner

Voice: Timid voice

Attributes [hide]

Anthony Wharton, Male Human Rogue 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gunter Wellington, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His head has been shaved. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Gunter will drive conversation. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic, Extrovert. Flaws: Ugly, Lazy, Racist. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Gunter Wellington, Male Human Monk 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 19 (+4)10 (+0) 12 (+1)12 (+1)
Skills Athletics +5, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +4

Possessions: 300 gp. Emerald (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Marston, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He sports green clothing, slightly heavier than average wear. His long silver hair is drawn into a two foot long braid. He has gleaming, smiling blue eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He is an amazing painter.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He's since become an addict/alcoholic.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Racist, Addict. Bonds: Religious, Family. Occupation: Performer

Voice: Italian accent

Attributes [hide]

Randal Marston, Male Human Cleric 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)13 (+1) 14 (+2)16 (+3)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Thomas Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. He keeps his silver hair in a flapper bob. He wears large thick round spectacles.

Personality: He is happy with his job as a Priest. He turns his eye from what people do, preferring to live and let live. He feeds upon the attention of others.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Justice. Bonds: Job, Attractive, Nature, Rich. Occupation: Priest

Voice: Speaks with back of mouth

Attributes [hide]

Thomas Brandon, Male Human Warrior 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs

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