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Advanced [show]


Tim Camden, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fisher arts, while his mother instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich, Mentor. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Tim Camden, Male Human Fighter 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 15 (+2)11 (+0)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 900 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Silver comb with moonstones (600 gp). Gold and topaz bottle stopper cork (1300 gp). 1 Minor magic item.


Social Check DCs


Ernest Wharton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He wears his hair in dreadlocks. He has blue eyes.

Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Ernest took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: To reunite with his absent father.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Adventurer, Family. Occupation: Mayor

Voice: Boston accent

Attributes [hide]

Ernest Wharton, Male Human Bard 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)17 (+3) 11 (+0)17 (+3)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Undercommon, Ignan, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 400 gp.


Social Check DCs


Guy Nash, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is styled in orderly dreadlocks. His eyes are brown and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He also has developed a complete distrust of the Dilettante profession.

History: He was born into a rich family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He doesn't get along with people that don't share his tastes; and he is unsatisfied with his job

Ideals: Philantrophist, Impeccable, Entrepeneur. Bonds: Rich, Job. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Guy Nash, Male Human Monk 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 8 (-1)11 (+0) 13 (+1)18 (+4)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 15000 sp. Moss agate (13 gp). 1 Minor magic item.


Social Check DCs


Charles Kent, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is drawn into a tight pony tail with a rose scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Charles was born with his father's beautiful face. His father was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A deep hatred of giants; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Enemies, Attractive. Occupation: Sellsword

Voice: Soft and mumbly

Attributes [hide]

Charles Kent, Male Human Monk 8
Medium (5'1") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)16 (+3) 10 (+0)7 (-2)
Skills Deception +1, Nature +6
Senses Passive Perception 10
Languages Common, Draconic, Ignan, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Willoughby, Male Human [Permalink]

Personal [hide]

Description: A 5'10" western man, he usually wears his brown robe and has his longsword always slung over his shoulder. His brown hair is singed and shortened. His violet eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Antagonistic, Insane. Bonds: Rich. Occupation: Cartwright

Voice: Deep voice with rolling R's

Attributes [hide]

Aldous Willoughby, Male Human Monk 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)14 (+2) 16 (+3)6 (-2)
Skills Deception +1, Survival +6
Senses Passive Perception 13
Languages Common, Terran, Goblin
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Sardonyx (60 gp).


Social Check DCs

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