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Advanced [show]


Theodoric Sutherland, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and wears a green cloak and cross-gartered yellow stockings. He has shaved his head bald. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is overprotective of those who hire his services. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Theodoric lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Addict. Bonds: Guardian, Religious, Family. Occupation: Bookbinder

Voice: Voice breaks

Attributes [hide]

Theodoric Sutherland, Male Human Bard 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 8 (-1)14 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 9
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 500 sp. Silver comb with moonstones (700 gp). Silver comb with moonstones (700 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Gerard Royston, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of bows on his belt, each one with a emerald on the hilt. He has a very tight haircut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great joy in being the best Priest in town.

History: Gerard was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Fighting, Justice. Bonds: Adventurer, Job, Poor. Occupation: Priest

Voice: Cold and demanding tone

Attributes [hide]

Gerard Royston, Male Human Aristocrat 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +4

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Brixton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing the road beaten gear of a warrior. His red hair is singed and shortened. He has green eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 7 years old his parents immigrated from the east. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Fighting, Joker. Flaws: Ugly, Forgetful. Bonds: Immigrant, Adventurer. Occupation: Jeweler

Voice: Loud with bravado

Attributes [hide]

Patrick Brixton, Male Human Rogue 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 5000 cp.


Social Check DCs


Everard Dalton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. His long blonde hair reaches down to his waist. His amber eyes peer out from beneath his deerstalker white hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He believes the world needs to unite to get rid of gnolls once and for all.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Everard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: To find somewhere to settle down.

Ideals: Logical. Flaws: Mundane, Insane. Bonds: Attractive, Enemies. Occupation: Soapmaker

Voice: Ums and uhs a lot

Attributes [hide]

Everard Dalton, Male Human Warrior 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1800 sp.


Social Check DCs


Kody Langley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is long and white with streaks of brown, and is pulled back with small green clips. His beard is brown, braided, and well cared for. His eyes are violet and catlike.

Personality: Stoic and calm, he prefers to meditate than take action. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Kody was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. A few years later when the north was not economically sound they moved to his current location. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Disciplined. Bonds: Adventurer, Poor, Immigrant. Occupation: Shoemaker

Voice: Jittery and nervous

Attributes [hide]

Kody Langley, Male Human Sorcerer 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 6 (-2)9 (-1)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs

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