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NPC Generator

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Advanced [show]


Lewis Camden, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears light armors faded through time and improper care. His whole body is exceptionally muscular. His golden hair is styled in orderly dreadlocks. His hazel eyes are slightly larger than normal.

Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with his god.

History: Lewis was born in the east. At a young age he loved to build and create. Lewis was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Baker. He left for the east, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Persistence. Bonds: Immigrant, Attractive, Religious. Occupation: Baker

Voice: Hollow voice

Attributes [hide]

Lewis Camden, Male Human Adept 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 3 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 5 (-3)14 (+2) 6 (-2)16 (+3)
Skills History +4, Stealth +1
Senses Passive Perception 8
Languages Common, Giant, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Trym Trowbridge, Male Human [Permalink]

Personal [hide]

Description: 5'6" and muscular, this western man is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also is a firm believer in the manly ideal.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Nature. Occupation: Tanner

Voice: Relaxed voice

Attributes [hide]

Trym Trowbridge, Male Human Paladin 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Religion +4, Stealth +2
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1500 sp. Sard (20 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Gilbert Churchill, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple black robe with violet stripes complete with hood. His hair is white and very short. His eyes, though not visible through his cowl, are violet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Energy wise he seems alert and responsive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gilbert took refuge in the large cave and found the beat up morningstar and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gilbert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Disciplined, Professionalism. Bonds: Military, Nature. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Gilbert Churchill, Male Human Wizard 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)8 (-1) 11 (+0)14 (+2)
Skills Intimidation +5, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Clinton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man is wearing the road beaten gear of a warrior. He has no hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He believes the world needs to unite to get rid of orcs once and for all.

History: He got into the Apothecary business at a young age. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. He has drifted from career to career and currently works as a Apothecary.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Job, Family. Occupation: Apothecary

Voice: Draws out vowels

Attributes [hide]

Roger Clinton, Male Human Adept 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 11000 cp.


Social Check DCs


Godfrey Addington, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting pastel shirt and pants, and he perpetually has his bow ready. He wears his red hair down. His gray unseeing eyes seem to look past you.

Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He is a bit of a xeno-phobe, disliking non-Humans.

History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted from career to career and currently works as a Glassblower.

Motivation: To be a Crown-heir again.

Ideals: Fighting. Flaws: Disease, Racist. Bonds: Job, Military. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Godfrey Addington, Male Human Commoner 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: Rock crystal (50 gp). White pearl (70 gp). Jasper (50 gp). Alexandrite (700 gp).


Social Check DCs

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