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NPC Generator

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Advanced [show]


Ernest Shelby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He dresses in red turtlenecks beneath a brown coat with grey slacks. His auburn hair, when down, is lengthy. His thin eyebrows rest above his beady blue eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He never wears the same outfit twice, unless he absolutely has to.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has never given up on his singing dream.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Military, Job. Occupation: Spy

Voice: Soothing and warm

Attributes [hide]

Ernest Shelby, Male Human Commoner 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)15 (+2) 12 (+1)18 (+4)
Skills Deception +6, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp).


Social Check DCs


Diggory Sutton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is chestnut and curly. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Diggory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Diggory. Since then, he has sought to make the best of life.

Motivation: To end his boredom.

Ideals: Justice, Optimist. Flaws: Mundane. Bonds: Attractive. Occupation: Fisher

Voice: Uses sign language

Attributes [hide]

Diggory Sutton, Male Human Monk 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)8 (-1) 14 (+2)10 (+0)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4

Possessions: 900 gp. Fire opal pendant on a fine gold chain (2100 gp). Gold dragon comb with red garnet eye (1100 gp). Gold and topaz bottle stopper cork (1100 gp). 1 Minor magic item.


Social Check DCs


Gunter Kelsey, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an entirely brown suit with black socks and a vest with buckled shoes. His auburn hair is cut short with large spiked bangs in the front. His eyes are a pleasant gray.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform Since then, he has sought to make the best of life.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic, Opinionated, Optimist. Bonds: Poor, Slave. Occupation: Sellsword

Voice: Pirate accent

Attributes [hide]

Gunter Kelsey, Male Human Adept 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)19 (+4) 13 (+1)8 (-1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Sylvan, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Sutton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a well pressed and immaculate suit (or dress). His blonde hair is unkempt and raggedy. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, he prefers to meditate than take action. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined. Flaws: Ugly, Addict, Secretive. Bonds: Poor. Occupation: Barkeep

Voice: Pronounces O like U

Attributes [hide]

Arnold Sutton, Male Human Wizard 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 9 (-1)14 (+2)
Skills Deception +5, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 6000 sp. Jeweled gold crown (2000 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Solid gold idol (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Ryley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears a black cloak and cross-gartered grey stockings. He keeps his long black hair kept up in a rat tail. His half smiles and brown eyes are beguiling and draw you in.

Personality: He acts crazy and hedonistic. He is obsessed with his god.

History: A powerful necromancer made him what he is. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and his religion dominates his actions

Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Religious, Mentor. Occupation: Brewer

Voice: Scratchy, weak

Attributes [hide]

Simon Ryley, Male Human Ranger 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)11 (+0) 12 (+1)8 (-1)
Skills Athletics +0, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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