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NPC Generator

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Advanced [show]


Anselm Palomarez, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear flannel. He has moderate length auburn hair. His thin eyebrows rest above his beady violet eyes.

Personality: Anselm is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born at the edge of vast mountains. His martial abilities were realized during a raid on his village. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Family, Nature. Occupation: Carter

Voice: pre-pubescent

Attributes [hide]

Anselm Palomarez, Male Human Fighter 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)8 (-1) 10 (+0)13 (+1)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 200 gp.


Social Check DCs


Richard Clifford, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is short and white. He wears crescent spectacles with a black brim.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable. Flaws: Disease. Bonds: Poor, Nature. Occupation: Bounty Hunter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Richard Clifford, Male Human Barbarian 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)8 (-1) 7 (-2)11 (+0)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 500 sp. 4 Alchemist’s fire.


Social Check DCs


Balimaar Reed, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a well pressed and immaculate suit (or dress). His black hair is knotted and matted. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a great chef.

History: Born in the south to a Roofer, Balimaar learned a great deal about his mother's area of expertise. Over the years he perfected his riding and shooting skills. He became a Roofer soon after.

Motivation: He's repulsed by the PC; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Roofer

Voice: Sore throat, cough

Attributes [hide]

Balimaar Reed, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 8 (-1)11 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Trey Altham, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a fancy blue suit. Beneath his clothing is a huge mess of scar tissue. His silver hair is styled in orderly dreadlocks. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Trey was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Slave, Adventurer, Poor. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Trey Altham, Male Human Commoner 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)18 (+4) 13 (+1)14 (+2)
Skills Athletics +1, Performance +5
Senses Passive Perception 11
Languages Common, Orc, Ignan, Giant, Undercommon
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +5

Possessions: 800 gp. Deep green spinel (120 gp). Tiger eye turquoise (7 gp). Rose (30 gp). 1 Minor magic item.


Social Check DCs


Charles Alton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. His long brown hair reaches down to his waist. He is baby faced.

Personality: He is happy with his job as a Ploughman. He turns his eye from what people do, preferring to live and let live. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Charles lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Ploughman for hire.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Flaws: Ugly, Fearful. Bonds: Job, Family. Occupation: Ploughman

Voice: Slow speaker

Attributes [hide]

Charles Alton, Male Human Cleric 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)17 (+3) 12 (+1)8 (-1)
Skills Athletics +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Giant, Celestial, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2700 sp. Eye agate (7 gp). Deep green spinel (140 gp). Obsidian (7 gp).


Social Check DCs

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