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Advanced [show]


Odo Branson, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is generally shirtless and showing off his tattooed chest. His feathered hat is riddled with cuts and holes. His eyes are violet and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Find a way to reverse the transformation of his brother; and he's looking for his big break

Ideals: Optimist, Artistic. Flaws: Ugly, Insane. Bonds: Adventurer, Family. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

Odo Branson, Male Human Barbarian 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)17 (+3) 17 (+3)12 (+1)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Ignan, Orc, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. Aquamarine (900 gp). Fiery yellow corundum (400 gp). Rich purple corundum (400 gp).


Social Check DCs


Gerald Soames, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a robe, a symbol of strength around his neck, and a lance on his belt. His auburn hair is heavily combed to the right. His brown eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was a Jeweler, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Impulsive, PTSD. Bonds: Poor. Occupation: Ruler

Voice: High pitched and raspy

Attributes [hide]

Gerald Soames, Male Human Paladin 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)13 (+1) 13 (+1)18 (+4)
Skills Athletics +5, Deception +6
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 7000 sp.


Social Check DCs


Theodoric Mitchell, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses well, wearing white shirts, loose pants, and blazers most of the time, he is not a threatening figure. He has wavy blonde hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to make almost anything out of random pieces of junk.

History: Born to a Sellsword, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Roofer for hire.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Optimist, Gifted. Bonds: Attractive, Poor, Job. Occupation: Roofer

Voice: Excited and jittery

Attributes [hide]

Theodoric Mitchell, Male Human Cleric 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 59 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)15 (+2) 11 (+0)12 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 200 gp.


Social Check DCs


Kody Blankley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He tends to wear a green poncho over his likewise colored trousers and shirt. He has wavy red hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born several months after his father was called into army service. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Kody and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Mentor, Military. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Kody Blankley, Male Human Warlock 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 500 gp. Large well-done wool tapestry (200 gp). Solid gold idol (600 gp). Gold dragon comb with red garnet eye (800 gp). Old masterpiece painting (1100 gp).


Social Check DCs


Roger Ansley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his pastel robe and has his scimitar always slung over his shoulder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is always cut to a buzz. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive. Occupation: Layabout

Voice: Smooth and feminine

Attributes [hide]

Roger Ansley, Male Human Wizard 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 60 pp.


Social Check DCs

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