Robert Harlan, Male Human [Permalink]
Personal [hide]
Description: This northern man wears dark leathers with embroidery. His clothes are grease stained in places. His blonde hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are brown.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He never wears the same outfit twice, unless he absolutely has to.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Robert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many illithids want him driven away
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Enemies. Occupation: Doctor
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Hugh Harper, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear pastel clothing when he does not wear armor. He has dyed his greying black hair a little too much giving a sharp black color. He tend to wears goggles to shield his eyes.
Personality: Hugh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Hugh was left his father's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north.
Ideals: Extrovert, Philantrophist, Entrepeneur. Bonds: Military. Occupation: Shipwright
Voice: Uses sign language
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trym Nash, Male Human [Permalink]
Personal [hide]
Description: An older man who wears bulky red painted plate armor, he is not a threatening figure. His hair is chestnut and curly. His eyes are blue.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. Flattery will make him almost putty in your hands.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Laborer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend
Ideals: Artistic. Flaws: Selfish. Bonds: Slave, Family, Adventurer. Occupation: Fisher
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 1 Minor magic item.
Guy Livingstone, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he usually wears his white robe and has his kukri always slung over his shoulder. His hair is always cut to a buzz. His ears are large.
Personality: Guy wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Mayor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Superior lock.
Gunter Abram, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears dark leathers with embroidery. His feathered hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He will rave to anyone who will listen. He is obsessed with a lost civilization.
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has dedicated himself to building a better village for his children.
Motivation: He desires power and/or immortality; and he's looking for his big break
Flaws: Ugly, Insane, Disease. Bonds: Poor, Adventurer. Occupation: Detective
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
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