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Advanced [show]


Don Hastings, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He likes to wear ponchos typically of a light brown in addition to tight pants. He has wavy black hair. He has violet eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a small toy that he constantly fidgets with.

History: Don was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Shy, Addict. Bonds: Poor, Adventurer. Occupation: Stylist

Voice: Rolls R's

Attributes [hide]

Don Hastings, Male Human Druid 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)10 (+0) 8 (-1)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 23000 cp. Moonstone (70 gp).


Social Check DCs


Gerald Digby, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. He has chestnut hair. He wears crescent spectacles with a black brim.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his dancing dream.

Motivation: He seems to be bored by most things; and he is greedy

Ideals: Artistic. Flaws: Shy, Mundane. Bonds: Family, Rich. Occupation: Layabout

Voice: Sleepy voice

Attributes [hide]

Gerald Digby, Male Human Aristocrat 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)10 (+0) 14 (+2)17 (+3)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 23000 sp. Red garnet (130 gp). Black pearl (500 gp). 1 Minor magic item.


Social Check DCs


Charles Kendall, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears a white tunic with tan highlights, and long green pants that bunch up around his shoes. He has a long blonde beard with little hanging trinkets. His hazel eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and wants to raise his children well

Ideals: Gifted, Fighting. Flaws: Disease. Bonds: Job, Family. Occupation: Spice Merchant

Voice: Aggressive tone

Attributes [hide]

Charles Kendall, Male Human Cleric 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)9 (-1) 10 (+0)13 (+1)
Skills Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1 Magnifying glass. 1 Healer’s kit. 1 Masterwork Musical instrument.


Social Check DCs


Jocelyn Blakely, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears skinny pants and wears a grey and white robe with the hood down. He sports a flattop hair cut. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Animals are drawn to him, and he is able to talk to them.

History: He served in the navy to pay for his family's outstanding loans. When Jocelyn reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Depressed, Insane, Fearful. Bonds: Military. Occupation: Merchant

Voice: Thin and wheezing

Attributes [hide]

Jocelyn Blakely, Male Human Cleric 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 5 (-3)13 (+1) 14 (+2)9 (-1)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2600 sp.


Social Check DCs


Randal Bentham, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a pickaxe on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His red hair is cut short with large spiked bangs in the front. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He snorts whenever he laughs or is feeling confident. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Randal grew up listening to his father's many stories. His arcane abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's attracted to the PC; and a need for knowledge about a nearby landmark

Ideals: Fighting, Gifted. Bonds: Attractive, Adventurer, Has a crush. Occupation: Blacksmith

Voice: German accent

Attributes [hide]

Randal Bentham, Male Human Commoner 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)12 (+1) 6 (-2)8 (-1)
Skills History +3, Medicine +0
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs

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