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Advanced [show]


Gunter Clinton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey armored body suit, with a simple black line shooting up and back down. His hair is long and chestnut with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. He wears an eyepatch.

Personality: He is almost excessively polite to everyone, even when angry. He misses his home and complains about the freezing weather, even in summer.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he is content

Flaws: Ugly, Shy, Mundane. Bonds: Immigrant. Occupation: Priest

Voice: Eastern European accent

Attributes [hide]

Gunter Clinton, Male Human Cleric 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)12 (+1) 17 (+3)18 (+4)
Skills Arcana +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 40000 cp.


Social Check DCs


Chad Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a skull on it. He wears his golden hair down. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Chad embodies much of what other species detest in the Humans. He is lazy and tries to find solutions quickly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wishes to resurrect an old love; and money/treasure

Flaws: Antagonistic, Lazy. Bonds: Rich, Job, In love. Occupation: Interpreter

Voice: Pronounces difficult words wrong

Attributes [hide]

Chad Whitby, Male Human Cleric 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 10 (+0)18 (+4)
Skills Intimidation +6, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 3000 cp.


Social Check DCs


Roger Roscoe, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses like a well dressed Butcher does. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised by priests from a young age. Like his mother and his sister before him, after school he went straight into learning to become a Butcher. He now owns his own business.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Religious, Mentor. Occupation: Butcher

Voice: Squeaky

Attributes [hide]

Roger Roscoe, Male Human Warrior 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 62 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)10 (+0) 16 (+3)13 (+1)
Skills Performance +4, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 60000 cp.


Social Check DCs


Gilbert Shelly, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, constantly wearing a red suit, brown shirt, and red tie. He sports a long blonde beard, and similarly colored long hair. His blue eyes peer out from beneath his deerstalker red hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He receives visions of the future at random moments

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was a soldier and died while he was still young. Gilbert was left his father's suit of armor and trained in its use and care. He was granted psionic powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Religious, Military. Occupation: Brewer

Voice: Eastern European accent

Attributes [hide]

Gilbert Shelly, Male Human Adept 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)7 (-2) 15 (+2)12 (+1)
Skills Intimidation +3, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp.


Social Check DCs


Bertram Myerscough, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fancy black suit. He wears his auburn hair down. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to open a new tavern; and he wants to meet his childhood hero

Ideals: Logical, Gifted. Flaws: Sensitive. Bonds: Attractive, Adventurer, Job. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Bertram Myerscough, Male Human Sorcerer 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 4 (-3)17 (+3)
Skills Insight -1, Intimidation +5
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 100 gp. Moss agate (13 gp).


Social Check DCs

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