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Advanced [show]


Ralf Kendal, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His head has been shaved. His thin eyebrows rest above his beady hazel eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Ralf lived on a farm with his mother, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his son; and to reunite with his absent mother

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Rich, Family. Occupation: Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Ralf Kendal, Male Human Warlock 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)7 (-2) 10 (+0)17 (+3)
Skills Athletics +4, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Drogo Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are violet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Drogo is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is compelled to act according to his religious beliefs; and nothing but the best is good enough for him

Ideals: Impeccable, Justice. Bonds: Poor, Religious. Occupation: Animal Trainer

Voice: Laughs frequently while speaking

Attributes [hide]

Drogo Ramsay, Male Human Barbarian 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)10 (+0) 13 (+1)4 (-3)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Frederick Wellington, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. His chestnut hair is cut short. He tend to wears goggles to shield his eyes.

Personality: Frederick is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Frederick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Frederick was born with his mother's beautiful face. His family was turned out during the war. He and his family wandered south to less war torn lands. He was granted necromantic powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Gifted, Optimist. Flaws: PTSD. Bonds: Attractive, Military. Occupation: Sellsword

Voice: Deep voice with rolling R's

Attributes [hide]

Frederick Wellington, Male Human Druid 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 5 (-3)11 (+0)
Skills History +5, Survival +0
Senses Passive Perception 7
Languages Common, Sylvan, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Adam Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. He has shaved his head bald. His eyes, though not visible through his cowl, are green.

Personality: His tongue was cut out and he uses sign language. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the north. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Marry his brother to traveling adventurers; and he's repulsed by the pc

Ideals: Justice. Flaws: Disease, Antagonistic. Bonds: Immigrant, Family. Occupation: Slave Trader

Voice: Aggressive tone

Attributes [hide]

Adam Winthrop, Male Human Druid 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 12000 sp.


Social Check DCs


Raymond Harrington, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally well dressed albeit a few years behind the times. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes are passionate and lively.

Personality: Eccentric and domineering, Raymond will drive conversation. He is obsessed with a lost civilization.

History: Born to a Sculptor, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Extrovert. Bonds: Attractive, Adventurer, Poor. Occupation: Sage

Voice: Soft and melodious

Attributes [hide]

Raymond Harrington, Male Human Expert 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)7 (-2) 16 (+3)10 (+0)
Skills Intimidation +2, Investigation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 8000 cp. Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (300 gp). 1 Small steel mirror. 1 Masterwork Artisan’s tools. 1 Good lock.


Social Check DCs

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