Anthony Fidget, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a simple grey robe with yellow stripes complete with hood. His hair is black and curly. His eyes are violet and catlike.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: The child of a Bellfounder, who enjoyed hunting, Anthony was taken on many hunting expeditions. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Philantrophist. Bonds: Attractive, Rich, Nature. Occupation: Healer
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 37 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Sylvan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5
Possessions: 25000 sp.
Theodoric Braxton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears professional attire. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and blue eyes are beguiling and draw you in.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born at the edge of vast island. Brilliant and gifted he never wanted to apply himself. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theodoric fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Armorer
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Black pearl (800 gp). Tourmaline (130 gp).
Thomas Breeden, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. He has a small bristly mustache and wavy white hair. His hazel eyes are slightly larger than normal.
Personality: Prone to second guessing himself, he comes off as nervous. He is able to fit into much smaller and tighter spaces than normal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. There was a wharf not far from home where he often wandered off to fish. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To clean up the streets; and he has money and likes to spend it
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Nature, Has a crush, Guardian. Occupation: Butcher
Voice: Squeaky
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 65 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trym Crawford, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail. His skin is fair and his fingers are delicate and long. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His fierce hazel eyes like to dwell on things.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Human compassion; and marry his sister to traveling adventurers
Ideals: Opinionated. Flaws: Antagonistic, Racist. Bonds: Family, Military. Occupation: Shipwright
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 43 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 300 gp. Moss agate (9 gp). Tourmaline (160 gp). Violet garnet (1600 gp). 1 Half-Plate. 1 Full Plate.
Lewis Marston, Male Human [Permalink]
Personal [hide]
Description: Standing 6'4", this man wears white trousers with black and grey striped suspenders. He wears various colorful collared shirts. He wears his white hair up in a very large beehive style do. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He speaks before he thinks and is too direct. He is obsessed with his god.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his absent mother; and to unite with his sister
Flaws: Impulsive. Bonds: Religious, Rich, Adventurer, Family. Occupation: Carpenter
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!