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NPC Generator

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Advanced [show]


Aldous Darlington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a perfectly clean shirt and pair of pants. His silver hair is heavily combed to the left. He has gleaming, smiling green eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miner arts, while his mother instructed him in etiquette, music and courtly manner. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.

Motivation: He feels threatened by others; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Addict, Fearful. Bonds: Attractive, Family, Rich. Occupation: Miner

Voice: Complex vocabulary, royal

Attributes [hide]

Aldous Darlington, Male Human Rogue 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp. Hematite (8 gp). Chrysoprase (70 gp). Violet garnet (200 gp).


Social Check DCs


Thomas Byron, Male Human [Permalink]

Personal [hide]

Description: This western man wears just a blue suit. His clothes are grease stained in places. He keeps his auburn hair in a flapper bob. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He enjoys reading and quiet.

History: The child of western immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: To end his boredom.

Ideals: Logical. Flaws: Insomniac, Mundane. Bonds: Poor, Immigrant. Occupation: Bellfounder

Voice: Dark and ominous

Attributes [hide]

Thomas Byron, Male Human Bard 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)12 (+1) 11 (+0)15 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Trey Hartford, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tattered old clothes. He wears a top hat to hide his balding. His eyes are hazel and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Religious, Rich. Occupation: Healer

Voice: Draws out vowels

Attributes [hide]

Trey Hartford, Male Human Commoner 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)10 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp. Silver pearl (160 gp). White opal (900 gp). Carnelian (20 gp).


Social Check DCs


Jocelyn Stanley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears a brown collared shirt and black pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. His hazel unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also is a firm believer in the manly ideal.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Disease, Impulsive. Bonds: Religious, Mentor. Occupation: Adventurer

Voice: Nasally tone

Attributes [hide]

Jocelyn Stanley, Male Human Barbarian 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)16 (+3) 12 (+1)10 (+0)
Skills Deception +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Druidic, Gnoll, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: Deep blue spinel (700 gp). Red spinel (160 gp). Tourmaline (160 gp). 1 Half-Plate.


Social Check DCs


Wymar Gresham, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears just a red suit, marred by teas. His brown hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the recently deceased. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Wymar was born in the north. At a young age he loved to build and create. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption

Ideals: Gifted, Justice, Persistence. Flaws: Ugly, Insane. Occupation: Barrister

Voice: High pitched, excited

Attributes [hide]

Wymar Gresham, Male Human Cleric 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)16 (+3) 9 (-1)12 (+1)
Skills Religion +6, Survival +2
Senses Passive Perception 9
Languages Common, Auran, Gnoll, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp. Blue quartz (16 gp). Banded agate (16 gp). Amethyst (110 gp). Silver pearl (110 gp). 1 Minor magic item.


Social Check DCs

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