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NPC Generator

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Advanced [show]


Balimaar Winthrop, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is long and red with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His amber eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Balimaar was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their son. He worked as a Apothecary, and he later adopted a second son.

Motivation: He feels the way he acts is they only way to get by in the world; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Impeccable. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Apothecary

Voice: Sounds elderly

Attributes [hide]

Balimaar Winthrop, Male Human Sorcerer 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)17 (+3) 13 (+1)17 (+3)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 50 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dustin Barton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. He has chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He ran away from his former home and has been making his living as a Scribe for the past few years.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new scribe responsibilities is difficult

Bonds: Rich, Attractive, Job. Occupation: Scribe

Voice: Old thin voice

Attributes [hide]

Dustin Barton, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. Brown-green garnet (160 gp). Obsidian (5 gp).


Social Check DCs


Gomory Barney, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tight fitting brown shirt and pants. He wears his hair in dreadlocks. He has green eyes and a brown hat with a grey feather.

Personality: He is a hateful person. He taunts others and blames them for his problems. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Sold as a small child to a necromancer, Gomory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Antagonistic, Mundane. Bonds: Enemies, Mentor, Nature. Occupation: Roofer

Voice: Jamaican accent

Attributes [hide]

Gomory Barney, Male Human Adept 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 15 (+2)14 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 12
Languages Common, Infernal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp.


Social Check DCs


Theobald Rowley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: Theobald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He works hard and plays hard.

History: He was born in the north, but his parents moved at a very young age to the west. He moved from fad to fad and when he turned 15 he discovered poetry. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear.

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Immigrant. Occupation: Server

Voice: Pronounces O like U

Attributes [hide]

Theobald Rowley, Male Human Adept 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills Deception +4, Religion +5
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 300 gp.


Social Check DCs


Hunter Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He plays an instrument quite well.

History: Hunter was born with his father's beautiful face. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He doesn't get along with people that don't share his tastes; and to settle down with his crush

Ideals: Artistic, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Has a crush. Occupation: Bowyer

Voice: Tuts and clicks tongue

Attributes [hide]

Hunter Eastoft, Male Human Commoner 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)8 (-1) 14 (+2)7 (-2)
Skills Intimidation +0, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Superior lock. 1 Superior lock. 1 Magnifying glass.


Social Check DCs

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