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NPC Generator

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Advanced [show]


Trey Upton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright yellow suits and hats. His chestnut hair is slicked back into a classic pompadour. His eyes are violet and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Unemployed. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Trey was born in the east. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He has achieved small success as a Unemployed.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he would like to get married and retire

Ideals: Persistence. Bonds: Job, Has a crush, Adventurer, Enemies. Occupation: Unemployed

Voice: Jamaican accent

Attributes [hide]

Trey Upton, Male Human Monk 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 8000 cp. 1 Good lock.


Social Check DCs


Aldous Hadley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a brown armored body suit, with a simple black line shooting up and back down. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. He is lazy and tries to find solutions quickly.

History: Gifted from a young age, Aldous studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Lazy. Bonds: Adventurer, Slave. Occupation: Junk Dealer

Voice: Speaks like tongue is numb

Attributes [hide]

Aldous Hadley, Male Human Cleric 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)11 (+0) 13 (+1)6 (-2)
Skills Acrobatics +1, Deception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 600 gp.


Social Check DCs


Dean Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is well dressed, but even with his fine clothing he looks run-down. He keeps his brown hair in a flapper bob. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is harsh and unforgiving.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was turned out during the war. He and his family wandered north to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Addict, Antagonistic, PTSD. Bonds: Attractive, Military. Occupation: Knight

Voice: Scottish accent

Attributes [hide]

Dean Tattersall, Male Human Bard 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 15 (+2)8 (-1)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 3000 sp. 4 Alchemist’s fire.


Social Check DCs


Shane Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in yellow turtlenecks beneath a white coat with brown slacks. His hair is short and brown. His eyes are a pleasant green.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born into a rich family. His mother was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has money and likes to spend it

Ideals: Persistence. Flaws: Disease. Bonds: Immigrant, Adventurer, Rich. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

Shane Kelsey, Male Human Cleric 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)16 (+3) 16 (+3)11 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 13
Languages Common, Draconic, Druidic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 8000 cp.


Social Check DCs


Charles Cromwell, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a red vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his red boots flare out at the collars. He has dyed his greying red hair a little too much giving a sharp red color. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with finding treasure.

History: Born in the west his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Charles Cromwell, Male Human Ranger 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)10 (+0) 16 (+3)12 (+1)
Skills Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs

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