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NPC Generator

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Advanced [show]


Lance Hartford, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green collared shirt and pastel pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes have a joyful gleam in them most of the time.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is an amazing painter.

History: He was born several months after his mother was called into army service. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Gifted, Persistence. Flaws: Antagonistic. Bonds: Military. Occupation: Bellfounder

Voice: Indian accent

Attributes [hide]

Lance Hartford, Male Human Monk 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 4 Tanglefoot bags. 1 Everburning torch. 1 Alchemist’s fire.


Social Check DCs


Shane Beverly, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. With a patchy auburn beard and wild auburn hair. He wears a mask on his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born several months after his mother was called into army service. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Military, Rich. Occupation: Dyer

Voice: Breathy voice

Attributes [hide]

Shane Beverly, Male Human Expert 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Average lock. 1 Crowbar.


Social Check DCs


Ernest Kirby, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a slight overbite and is overall scrawny. He has a small bristly mustache and wavy silver hair. His eyes, though not visible through his cowl, are blue.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with finding treasure.

History: He was born in the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Locksmith like his father before him.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Ernest Kirby, Male Human Sorcerer 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)12 (+1) 15 (+2)16 (+3)
Skills Nature +4, Survival +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1100 gp. Star rose quartz (60 gp). Iolite (60 gp).


Social Check DCs


Guy Altham, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. He has a hunchback. He is bald on top and has large black tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies, Nature, In love. Occupation: Mortician

Voice: Can't modulate volume

Attributes [hide]

Guy Altham, Male Human Fighter 9
Medium (6'1") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 66 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)11 (+0) 12 (+1)8 (-1)
Skills Medicine +4, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: Emerald (800 gp).


Social Check DCs


Manfred Carlton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears baggy pastel pantaloons and a brown scarf. His hair is white and curly. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As long as the job gets done he does not care how it got done.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Gardener arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Manfred was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Manfred's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Professionalism. Flaws: Shy, Antagonistic. Bonds: Attractive, Rich. Occupation: Gardener

Voice: Sleepy voice

Attributes [hide]

Manfred Carlton, Male Human Aristocrat 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)16 (+3) 10 (+0)5 (-3)
Skills Performance -1
Senses Passive Perception 10
Languages Common, Sylvan, Aquan, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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