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Advanced [show]


Tim Cornish, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He wears his golden hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of southern immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Gifted. Flaws: Emotional. Bonds: Attractive, Immigrant. Occupation: Actor

Voice: Sore throat, cough

Attributes [hide]

Tim Cornish, Male Human Bard 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Deception +4, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (1200 gp).


Social Check DCs


Drogo Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Courier. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Drogo was raised in a hard working conservative environment. After coming to the age of reason, Drogo took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Courier job now, and dutifully fulfills any obligations he has.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Job. Occupation: Courier

Voice: German accent

Attributes [hide]

Drogo Hadleigh, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 8 (-1)14 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Deep green spinel (60 gp). Aquamarine (1200 gp). Jade (60 gp). Freshwater pearl (8 gp). 1 Minor magic item.


Social Check DCs


Gunter Chatham, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. He has white hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Gunter took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Ideals: Justice, Gifted. Bonds: Adventurer, Rich, Job. Occupation: Bellfounder

Voice: Low range voice

Attributes [hide]

Gunter Chatham, Male Human Rogue 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 10 (+0)16 (+3)
Skills Religion +4, Stealth +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp. Cloth of gold vestments (170 gp). Gold and topaz bottle stopper cork (800 gp). Silver chalice with lapis lazuli gems (170 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Soames, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he prefers to wear grey clothing when he does not wear armor. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He enjoys reading and quiet.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Logical. Flaws: Ugly. Bonds: Job, Enemies, Adventurer. Occupation: Miller

Voice: Booming voice

Attributes [hide]

Lance Soames, Male Human Sorcerer 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)16 (+3) 13 (+1)15 (+2)
Skills Athletics +4, Religion +5
Senses Passive Perception 11
Languages Common, Undercommon, Gnome, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 38000 sp.


Social Check DCs


Gerard Harrington, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, he is not a threatening figure. His hair, while still mostly black, has prominent grey streaks. His ears are large.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his father. Brilliant and gifted he never wanted to apply himself. He was granted divine powers by his dying brother.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Opinionated, Justice, Fighting, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Baker

Voice: Relaxed voice

Attributes [hide]

Gerard Harrington, Male Human Barbarian 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)14 (+2) 7 (-2)17 (+3)
Skills Investigation +4
Senses Passive Perception 8
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 70 pp.


Social Check DCs

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