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NPC Generator

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Advanced [show]


Diggory Blakeley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears rags and sports a simple walking cane. He is tall, broad shouldered and powerfully built. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is calm most of the time but flees social interaction. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a poor family in the city he treasured whatever gifts he got. There was a wharf not far from home where he often wandered off to fish. He has dedicated himself to building a better trade route.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Shy, Impulsive. Bonds: Poor, Attractive, Nature, Adventurer. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Diggory Blakeley, Male Human Commoner 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Auran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Adelard Clare, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear white clothing when he does not wear armor. With a patchy silver beard and wild silver hair. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Detective, but doesn't like to broadcast it.

Motivation: Meet up once more with his childhood friend; and a deep hatred of brigands

Flaws: Shy, Disease. Bonds: Enemies, Job, Adventurer. Occupation: Hunter

Voice: High pitched, excited

Attributes [hide]

Adelard Clare, Male Human Commoner 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 12 (+1)12 (+1)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Lance Mori, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he has a large brown mantle and cape that has been intricately interwoven into his black robe. His black hair is unkempt and raggedy. His eyes are likewise brown.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. After coming to the age of reason, Lance took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Lance Mori, Male Human Adept 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 28000 sp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Richard Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat, and he perpetually has his falchion ready. He wears a broad hat to cover his moderate length auburn hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: He has always had a great fascination with Human culture. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of a Architect, who enjoyed hunting, Richard was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Fighting. Flaws: Racist, Forgetful. Bonds: Attractive, Nature. Occupation: Masseuse

Voice: Hissing voice

Attributes [hide]

Richard Van Es, Male Human Cleric 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)10 (+0) 11 (+0)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs


Norman Clayton, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern man wears a white coat over a violet low-cut shirt, and a deerstalker hat upon his head. His auburn hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 7 years old his parents immigrated from the south. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Immigrant, Rich. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Norman Clayton, Male Human Warrior 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Deception +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp.


Social Check DCs

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