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NPC Generator

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Advanced [show]


Theobald Ridley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his longbow. His long auburn hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Theobald was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Architect kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Shy, Insane. Bonds: Attractive. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Theobald Ridley, Male Human Barbarian 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)10 (+0) 16 (+3)6 (-2)
Skills Deception +0, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Odo Dalton, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears skinny pants and wears a tan and brown robe with the hood down. His silver hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: He is content; and to find somewhere to settle down

Ideals: Optimist, Opinionated. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Odo Dalton, Male Human Aristocrat 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)10 (+0) 15 (+2)17 (+3)
Skills Deception +6, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Guy Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. His brown hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Guy is depressed about a lot of things. He tends to be a nihilist. He feeds upon the attention of others.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is currently in port desperately looking for someone to get him out; and obtaining odd cultural human artifacts is his passion

Flaws: Insomniac, Depressed, Disease. Bonds: Attractive, Adventurer, Slave. Occupation: Actor

Voice: Thin and wheezing

Attributes [hide]

Guy Ramsey, Male Human Sorcerer 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)14 (+2) 15 (+2)18 (+4)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gunter Burton, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Flaws: Insane, Emotional. Bonds: Adventurer, Religious. Occupation: Cook

Voice: Strong lisp

Attributes [hide]

Gunter Burton, Male Human Aristocrat 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)17 (+3) 8 (-1)12 (+1)
Skills Medicine +1, Nature +5
Senses Passive Perception 9
Languages Common, Druidic, Abyssal, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Hunter Deighton, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a slight overbite and is overall scrawny. His hair is red, silky, and of moderate length. He is baby faced.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Adept school at a young age so that he could practice his druidic talents. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world.

Ideals: Gifted. Flaws: Terse, Impulsive. Bonds: Attractive, Immigrant. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Hunter Deighton, Male Human Adept 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp.


Social Check DCs

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