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NPC Generator

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Advanced [show]


Miles Remington, Male Human [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with blue colored cloaks and clothing. He is muscular with a powerful set of arms. His silver hair is lengthy. He has green eyes and a blue hat with a grey feather.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. When he's not drinking or sleeping the drinks off, he's doing music.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Religious, Family. Occupation: Healer

Voice: Uses sign language

Attributes [hide]

Miles Remington, Male Human Aristocrat 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)17 (+3) 12 (+1)10 (+0)
Skills Athletics +3, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Geoffrey Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy blue pantaloons and a green scarf. He has a penchant for wearing a ring with an oversized emerald on his left hand. He sports a long white beard, and similarly colored long hair. His hazel unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Animals are drawn to him, and he is able to talk to them.

History: Geoffrey hails from a village terrorized by gnolls. After coming to the age of reason, Geoffrey took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Rich, Enemies. Occupation: Barber

Voice: Sore throat, cough

Attributes [hide]

Geoffrey Winterbourne, Male Human Expert 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)13 (+1) 10 (+0)14 (+2)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2700 sp.


Social Check DCs


Drogo Clare, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. His silver hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: This man loves dancing and to teach people dancing more than just about anything. He takes great joy in being the best Soapmaker in town.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their daughter. He worked as a Soapmaker, and he later adopted a second daughter.

Motivation: He is content; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Mundane. Bonds: Rich, Job, Family. Occupation: Soapmaker

Voice: Italian accent

Attributes [hide]

Drogo Clare, Male Human Warrior 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 25 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)13 (+1) 14 (+2)16 (+3)
Skills Acrobatics +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Guy Wesley, Male Human [Permalink]

Personal [hide]

Description: A 6'4" northern man, he usually wears his brown robe and has his nunchaku always slung over his shoulder. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Interpreter, but he was a colossal failure. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new shepherd responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Slave, Job. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Guy Wesley, Male Human Wizard 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 9 (-1)16 (+3)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Raymond Beckwith, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man likes to wear black tank tops with violet pants. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He wears an eyepatch.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a ruthless business man, a trait he acquired from his father.

History: The child of a Merchant, who enjoyed hunting, Raymond was taken on many hunting expeditions. His father was a mechanic, and taught him how to fix just about anything. He was granted psionic powers by his dying brother.

Motivation: Further expansion of business; and retire the richest man in the south

Ideals: Persistence, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Raymond Beckwith, Male Human Expert 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)11 (+0) 5 (-3)6 (-2)
Skills Insight -1, Nature +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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