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Advanced [show]


Anselm Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He very much looks the part of a Banker. He has done his best to style his blonde hair to look like a famous performer. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Banker.

Motivation: Further expansion of business; and he is greedy

Ideals: Athletic, Optimist. Bonds: Job, Attractive, Rich. Occupation: Banker

Voice: growls and snarls, animalistic

Attributes [hide]

Anselm Anderton, Male Human Aristocrat 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)10 (+0) 16 (+3)7 (-2)
Skills Insight +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Drogo Weston, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a pastel coat over a black low-cut shirt, and a small hat upon his head. His hair is long and white with streaks of auburn, and is pulled back with small pastel clips. His beard is auburn, braided, and well cared for. He has gray eyes.

Personality: A skeptical and narcissistic man, Drogo's first love is himself. His second love is also himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Drogo was born the youngest of three triplets. His druidic abilities were realized during a raid on his village. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Athletic, Impeccable, Gifted. Bonds: Adventurer, Family. Occupation: Bellfounder

Voice: Spanish accent

Attributes [hide]

Drogo Weston, Male Human Wizard 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)14 (+2) 12 (+1)11 (+0)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 300 gp. Red spinel (40 gp). Alexandrite (500 gp). Bloodstone (40 gp). Fiery yellow corundum (400 gp). 1 Minor magic item.


Social Check DCs


Diggory Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow shirt with thin brown vertical stripes and black pants. He has a moderate pudge and is not very fit. He is bald on top and has large blonde tufts of hair around his ears. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He plays an instrument quite well.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 6 years.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Job, Nature. Occupation: Servant

Voice: Low range voice

Attributes [hide]

Diggory Tattersall, Male Human Adept 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)18 (+4) 14 (+2)13 (+1)
Skills Insight +5, Religion +7
Senses Passive Perception 12
Languages Common, Elven, Draconic, Infernal, Goblin
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1000 gp.


Social Check DCs


Cory Graeme, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His white hair is cut jaggedly and amateurishly. His fierce blue eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He also is a firm believer in the manly ideal.

History: The child of southern immigrants he idolized his mother. He has chosen to use the inheritance that was left to him frivolously. He left for the south, certain he would find work there.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Impulsive. Bonds: Rich, Immigrant, Slave. Occupation: Courier

Voice: German accent

Attributes [hide]

Cory Graeme, Male Human Barbarian 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 60 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Athletics +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Aldous Barlow, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He is dressed in a clean white cloak covering his clean studded leather, and his gloved hand is found clutching a glaive. He has styled his blonde hair well, parting it to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Aldous hails from a village terrorized by giants. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted necromantic powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Bonds: Attractive, Enemies, Religious. Occupation: Slave Trader

Voice: Prounounces S like Z

Attributes [hide]

Aldous Barlow, Male Human Paladin 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)14 (+2) 11 (+0)11 (+0)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 70 pp. Amber (40 gp). Jasper (50 gp). Rich purple corundum (900 gp).


Social Check DCs

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