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NPC Generator

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Advanced [show]


Ernest Mitchell, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears tattered old clothes. He sports a long brown beard, and similarly colored long hair. His fierce green eyes like to dwell on things.

Personality: He is fixated on the number 11. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Marshal, who enjoyed hunting, Ernest was taken on many hunting expeditions. As a young adult he joined a group advocating for an improvement in Human conditions. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Insane, Racist. Bonds: Nature. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Ernest Mitchell, Male Human Expert 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 6 (-2)13 (+1) 10 (+0)13 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Balimaar Upton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of flails on his belt, each one with a emerald on the hilt. His hair is golden and curly. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His father raised him in a mountain cabin. From there he went from mercenary job to mercenary job. Some 10 years later his spouse died after the birth of his son. Heartbroken, Balimaar never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Addict. Bonds: In love, Nature, Adventurer. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Balimaar Upton, Male Human Sorcerer 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 12 (+1)12 (+1) 9 (-1)12 (+1)
Skills Acrobatics +0, History +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 600 gp.


Social Check DCs


Miles Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy violet suit. He is portly but not overly obese. He sports a flattop hair cut. He has a dull look in his blue eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He is a Lamia in disguise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Passionate. Flaws: Shy. Bonds: Attractive, Job, Adventurer, Family. Occupation: Ruler

Voice: French accent

Attributes [hide]

Miles Browning, Male Human Druid 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)17 (+3) 11 (+0)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Hale, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear green pants and tee shirts. His long auburn hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Aldous lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Carpenter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent mother; and doesn't want to be a mortician and was forced into it by his family

Ideals: Optimist. Flaws: Cynical. Bonds: Immigrant, Attractive, Family. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Aldous Hale, Male Human Warlock 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 5 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 4 (-3)14 (+2) 11 (+0)14 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 9000 sp.


Social Check DCs


Everard Darby, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. His golden hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He exudes charisma. He is a tour de force of persuasion. He is harsh and unforgiving.

History: He got into the Laborer business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 13 years.

Motivation: Wants to open a new tavern; and he is greedy

Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Laborer

Voice: Dutch accent

Attributes [hide]

Everard Darby, Male Human Paladin 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)8 (-1) 13 (+1)11 (+0)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 800 gp. Jasper (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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