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NPC Generator

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Chad Home, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing colorful clothing, dressed as a Shoemaker. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are hazel and beady.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the south, but his parents moved at a very young age to the east. He helped his mother out around the business and became quite the natural. He became a Shoemaker soon after.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's repulsed by the pc

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job, Enemies. Occupation: Shoemaker

Voice: Timid voice

Attributes [hide]

Chad Home, Male Human Druid 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)14 (+2) 11 (+0)13 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 70 pp.


Social Check DCs


Justin Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His hazel eyes are slightly larger than normal.

Personality: Prone to second guessing himself, he comes off as nervous. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A powerful necromancer made him what he is. Through the years after Justin was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Justin's father didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc

Flaws: Shy, Antagonistic, Insomniac. Bonds: Mentor, Family. Occupation: Brewer

Voice: Loud with bravado

Attributes [hide]

Justin Wakefield, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)3 (-4) 11 (+0)12 (+1)
Skills Investigation -2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ernest Abram, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears light armors faded through time and improper care. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He dislikes all the random violence that takes place in the west. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: He feels threatened by others; and he feels that his past leaves him morally obligated to help

Ideals: Pacifist, Philantrophist. Bonds: Immigrant, Attractive. Occupation: Unemployed

Voice: pre-pubescent

Attributes [hide]

Ernest Abram, Male Human Rogue 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)9 (-1) 9 (-1)13 (+1)
Skills Athletics +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Golden yellow topaz (500 gp).


Social Check DCs


Hunter Gentry, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears baggy red pantaloons and a pastel scarf. Beneath his clothing is a huge mess of scar tissue. His black hair is cut short. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Hunter will drive conversation. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a forest tribe. In his 16th year, his parents were killed by a goblins raid, leaving Hunter alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A deep hatred of goblins; and money/treasure

Ideals: Extrovert. Bonds: Slave, Rich, Nature, Enemies. Occupation: Apothecary

Voice: Sore throat, cough

Attributes [hide]

Hunter Gentry, Male Human Rogue 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)13 (+1) 8 (-1)10 (+0)
Skills Athletics +1, Perception +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 34000 sp.


Social Check DCs


William Tyndall, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is renowned for his bright tan suits and hats. He has styled his silver hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted from career to career and currently works as a Weaver.

Motivation: He has a rivalry with the Church that dominates his actions; and he would like to get married and retire

Ideals: Disciplined. Bonds: Religious, Slave, Job, Has a crush. Occupation: Weaver

Voice: Hard of hearing, loud

Attributes [hide]

William Tyndall, Male Human Wizard 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 26000 cp. 1 Minor magic item.


Social Check DCs

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