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NPC Generator

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Advanced [show]


Hunter Alton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears professional attire. He wears his white hair up in a very large beehive style do. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Logical. Bonds: Attractive, Enemies, Nature. Occupation: Barrister

Voice: Forgets to breathe while speaking

Attributes [hide]

Hunter Alton, Male Human Expert 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 12 (+1)8 (-1)
Skills Deception +2, Investigation +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 3000 sp. Aquamarine (1500 gp). Sardonyx (50 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Trym Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a slight overbite and is overall scrawny. His white hair is singed and shortened. He wears an eyepatch.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised in a plains tribe. After coming to the age of reason, Trym took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Gifted, Philantrophist. Flaws: Ugly, Racist. Bonds: Poor, Nature. Occupation: Herbalist

Voice: Scottish accent

Attributes [hide]

Trym Nibley, Male Human Warlock 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Aquan, Giant, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Robert Middleton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears tight fighting clothing, which leaves very little to the imagination. He wears his white hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He misses his home and complains about the freezing weather, even in summer.

History: Robert was born in the east. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Ideals: Fighting, Persistence. Flaws: Depressed. Bonds: Attractive, Immigrant. Occupation: Bellfounder

Voice: Sighs a lot, exhausted

Attributes [hide]

Robert Middleton, Male Human Warrior 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 100 gp. Deep blue spinel (1100 gp). 1 Simple lock.


Social Check DCs


Dean Cooper, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears dark leathers with embroidery. His red hair is greasy and uncared for. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. The war was a terrible time for him, and Dean does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. When Dean reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Professionalism. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Guard

Voice: Soft and melodious

Attributes [hide]

Dean Cooper, Male Human Warrior 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)11 (+0) 12 (+1)9 (-1)
Skills Athletics +6, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Trym Vance, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long blonde hair reaches down to his waist. His green eyes peer out from beneath his deerstalker brown hat.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Seeks redemption.

Ideals: Fighting, Athletic, Disciplined. Flaws: Impulsive. Bonds: Poor. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Trym Vance, Male Human Commoner 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)17 (+3) 12 (+1)15 (+2)
Skills Acrobatics +1, Investigation +6
Senses Passive Perception 11
Languages Common, Elven, Gnome, Celestial
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +6

Possessions: 30000 cp. Silver-plated steel longsword with jet jewel in hilt (800 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Brass mug with jade inlays (200 gp). 1 Magnifying glass. 1 Hourglass. 1 Magnifying glass. 1 Disguise kit.


Social Check DCs

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