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Advanced [show]


Dustin Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. His long chestnut hair is drawn into a two foot long braid. His eyes are violet and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He plays an instrument quite well.

History: Born to a pair of adventurers, Dustin grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and to pay off his debts

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Adventurer, Debt. Occupation: Farmer

Voice: Posh accent

Attributes [hide]

Dustin Davenport, Male Human Rogue 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)4 (-3) 13 (+1)15 (+2) 15 (+2)11 (+0)
Skills Acrobatics -1, Stealth -1
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -1

Possessions: 13000 cp. Blue quartz (7 gp).


Social Check DCs


Richard Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He wears his hair in dreadlocks. His brown eyes are passionate and lively.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. The war was a terrible time for him, and Richard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Immigrant, Military. Occupation: Healer

Voice: Russian accent

Attributes [hide]

Richard Cholmondeley, Male Human Rogue 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 10 (+0)16 (+3) 9 (-1)15 (+2)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 9
Languages Common, Auran, Druidic, Goblin
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +5

Possessions: 3000 sp.


Social Check DCs


Balimaar Sheldon, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears green cloth garments or leather armor. His broad hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a small toy that he constantly fidgets with.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Insane, Addict. Bonds: Poor. Occupation: Sellsword

Voice: Scottish accent

Attributes [hide]

Balimaar Sheldon, Male Human Barbarian 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Deception +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Ernest Wharton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears baggy black pantaloons and a tan scarf. His left leg appears badly burned and disfigured. His white hair is greasy and uncared for. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Ernest embodies much of what other species detest in the Humans. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ernest took refuge in the large cave and found the beat up whip and armor he uses now. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Antagonistic. Bonds: Slave, Nature. Occupation: Locksmith

Voice: Excited and jittery

Attributes [hide]

Ernest Wharton, Male Human Barbarian 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 52 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)7 (-2) 12 (+1)16 (+3)
Skills Arcana +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp. Sardonyx (70 gp).


Social Check DCs


Patrick Blakeley, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner, and sports empty pouches on his belt. His hair is always cut to a buzz. He has several tiny aquamarine earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born at the edge of vast mountains. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Rich, Nature. Occupation: Dyer

Voice: Thin and wheezing

Attributes [hide]

Patrick Blakeley, Male Human Sorcerer 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills Insight +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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